Shinobi

From Project Einherjar
Revision as of 03:47, 26 December 2022 by Lonelyeditor (talk | contribs)
  • Shadow Slash no longer Crits
  • Shadow Slash damage increased from (100*SkillLv)% -> (100+240*SkillLv)%
  • Shadow Slash Usable during any Stealth
  • Final Strike ignores reflect
  • Final Strike ignores defense
  • Final Strike lowers HP to 10%
  • Final Strike Fails to cast below 10% HP
  • Final Strike damage changed from ((8*SkillLv)% Current HP + 40 * Str) -> (100 + (Current HP * SkillLv / 400) * (100 + Targets Missing HP % + (Hail of Blade Bonus / 10) + (Illusionary Shadow Doges Left * 10)) / 100) * SkillLv + (Targets Missing HP % + (Hail of Blade Bonus / 10) + (Illusionary Shadow Doges Left * 10)) % Atk
  • Ice Meteor cast delay reduced from 2 -> 1 second
  • Ice Meteor freeze chance changed from (10+10*SkillLv)% -> (15*SkillLv)%
  • Hidden Water Agi reduction increased from (3*((SkillLv+1)/3) + if(skillvl > 4) - 1) -> (SkillLv - 1)
  • Hidden Water now stops targets briefly even if knockback immune on entry
  • Hidden Water now prevents Ninjas from being forced out of stealth by Most Skills
  • Hidden Water area increased from [1,1,1,2,2,2,3,3,3,4] -> [1,2,2,3,3,4,4,5,5,6]
  • Lightning Strike of Destruction area changed from [2,2,3,3,4] -> [3,3,3,3,3] (7x7)
  • Lightning Strike of Destruction damage increased from (160 + 40*SKillLv)% -> (150*SKillLv)%
  • Lightning Strike of Destruction damage increased against Frozen targets by an addition (SkillLv*150)% on 1st hit
  • Lightning Strike of Destruction now hits SkillLv times over 0.5 seconds in location where initially cast
  • North Wind damage increased from (100 + 100*SkillLv)% -> (100 + 150*SkillLv)%
  • [New] [Orinage] (Max 1) When equipped with a Kunai or Shuriken, the will occasionally throw it upon autoattacking or using any targeted skill. And increases damage of thrw skills.
  • [New] [Stealth React] (Max 5) For the next 20 seconds the next (SkillLv + 1)/2 physical attacks recived will trigger stealth.
  • [New] [After Image] (Max 5) Passive - When Becoming Stealth gain (SkillLv * 10) Flee for 10 seconds.
  • [Added] [Zanzou]: Produce a clone figure of the caster with a certain amount of HP that is depended on the level of the skill. The clone will disappear when its HP reaches 0.
  • [Added] [Kyomu]: Nullify the reflecting ability of a target. Consumes 1 Shadow Orb.
  • [Added] [Makibishi] Drop (2+SkillLv) caltrops on the ground, enemy steps on it will be stunned and unable to move for a certain amount of time. Deals 100% atk daamge.
  • [Added] [Kagemusha]: Give the target the ability to use the Double Attack skill. The effect will be turned off automatically when the skill duration ends or after the caster takes a certain amount of damage. Drains 1 SP per second on the target. Consumes 1 Shadow Orb. Applies doble attack to certain skills as well.
  • Lightning Land damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
  • Lightning Tornado damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
  • Lightning Tornado deals 25% additional total damage against knockback immune targets
  • Lightning Jolt damage increased from (150 * Skillv)% -> (250 * Skillv)%
  • Lightning Jolt Frozen target damage increased from 9/5x -> 2x
  • Lightning Jolt Cast time reduced from 3 -> 1.5 seconds
  • Lightning Jolt Cooldown increased from 0 -> .5 second
  • Lightning Jolt damage interval increased from 0.1 -> 0.175 Seconds
  • Lightning Jolt Range increased from 0 -> 5
  • North Wind damage increased from (100 + 150*SKillLv)% -> (100 + 250*SKillLv)%
  • Fire Bloom Damage increased from (50 + 30*SKillLv)% -> (100 + 50*SKillLv)% per hit
  • Ice Meteor damage increased from (100 + 50*SKillLv)% -> (100 + 100*SKillLv)%
  • Ice Meteor Freeze chance increased from (15*SkillLv)% -> (10+15*SkillLv)%
  • Change Ice Meteor cast time from (1.5+(SkillLv/2)) -> 2 Seconds
  • Raging Fire Dragon damage increased from (150 + 150*SkillLv)% -> (250 + 250*SkillLv)%
  • Raging Fire Dragon burning target damage increased from (120*SkillLv)% -> (300*SkillLv)%
  • Raging Fire Dragon cast delay reduced from 2 -> 1 second
  • Increase Crystal Rain damage from (100 + 80*SkillLv)% -> (100 + 100*SkillLv)%
  • Fire Formation damage increased from 50% -> 60%
  • Cast Ninja Spell now properly increases damage of magic by 25%
  • Cast Ninja Spell physical damage increased changed from 35% -> 50%
  • Cast Ninja Spell now also reduces Cast Delay of corresponding skills by 1 second
  • Mirror Image cast time changed from [4,3.5,3,2.5,2,1.5,1,1,1,1] -> [4.5,4,3.5,3,2.5,2,1.5,1,0.5,0] seconds
  • Mirror Image no longer consumes Ninja Aura when effected by Shadow Cast Ninja Spell
  • Mirror Image block count increased from (SkillLv+1)/2 -> (1 + SkillLv + (SkillLv / 3)) / 2
  • Cast Ninja Spell "Shadow Skills" for any effects are Shadow Jump, Vanishing Slash, Mirror Image, Shadow Slash, Mutilate, Death Blossom (damage isn't increased), Pure Soul, Illusion Shadow and Empty Shadow
  • Fixed Final Strike bonus Hail of Blades Atk Ratio being 1% per instead of SkillLv % per
  • Makibishi now ignore reflect
  • Shadow Slash ignores Reflect
  • Kagemushi no longer removed after getting hit 10 times