Name
|
Description
|
Max Level
|
Type
|
One-Handed Quicken |
Increases APM with one-handed swords by 30%. This skill only works with One-Hand Sword class weapons and the effect cancels when switching to other types. |
3 |
Active
|
Flash Step |
Directly teleport to any chosen cell. You can not move to or over non movable cells. |
5 |
Active
|
Draw Strike |
Dash to a target hitting it and all enemies in a line, dealing (100+(SkillLV*30))% ATK damage. Damage also increase by (Agi*SkillLv/(12-Sprint-SkillLv))%. While Sprinting and if Water Blade is active deals double damage. |
5 |
Offensive
|
Blazing Strike |
Slash blade so quickly it seems to Ignite on impact dealing (SkillLv*200)% ATK damage. If target is burning deals an additional (SkillLv*100)% ATK damage and if Fire Blade is active deals double damage. |
5 |
Offensive
|
Obsidian Strike |
Slash through the ground throwing dust up as you strike, dealing (SkillLv * 150)%ATK damage. If target is effected Earth Blade Slow, Quagmire or Gravitation deals an additional (SkillLv*75))%ATK damage. Has a chance to Blind the target and deal (75*SkillLv)% bonus ATK damage. If Earth Blade is active deals double damage. |
5 |
Offensive
|
Art of Kenjutsu |
While this Stance is active, the user temporarily gains a damage boost by (1+SkillLV*7) damage. |
7 |
Active
|
Art of Fudoshin |
While this Stance is active, the user can ignore/negate Knockback and Stun by a (5+SkillLV*10)% chance. |
7 |
Active
|
Art of Mushin |
While this Stance is active, attack will never miss but attack is lowered by (39-SkillLV*7)%. Movement speed increased and One-Hand Quicken always active. |
7 |
Active
|
Reflex Guard |
Gains a (SkillLV*2)% chance of blocking any physical attack restoring (2*SkillLv) SP. |
10 |
Passive
|
Bushido |
Increases Hit by (JobLevel*0.5) and Critical by (JobLevel*0.3). |
1 |
Passive
|
Phantasmal Blade |
Enchants the weapon with the spirits of the past. Weapon element is changed to Ghost for 60 minutes. |
1 |
Supportive
|
Soul Link |
After casting Flash Step, Stealth Guard block chance is increased by (2*SkillLv)% and restores a small amount of HP on guard. |
1 |
Link
|