Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
 
=== General ===
 
=== General ===
* Added new portal Designs
+
* Fixed beach dungeon 4 entrance
* Snow is off in Towns
+
* Fixed Guild Storage
* Fixed Max Resistance cap being above 95%
+
* Updated Flux databases for items and mobs
 +
* Fixed Loyalty Shop Bonus Int and Dex Swapped
 +
* Lower Instacast from 165 -> 160
 +
* Refine Npcs will no longer have option for mid, lower or accessories in their list. None can be refined so pointless to show.
 +
* Added (at)Battlestats <Atk|Matk|Def|Reflect>
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Added Sword of Zoro (no quest yet)
+
* Added Muspelheim Box to cash shop
 +
* Updated Muspelheim's Curse skill icon
 +
* Updated Muspelheim's Curse status icon
 +
* Safe Refine Tickets are now a consumable and works properly
 +
* Hollow Mask Ignore Def changed from 50% -> 5% per weapon refine
 +
* Updated Buccaneer bomb descriptions
 +
<br>
 +
=== Enchanting ===
 +
* Fixed New Enchantments having a weighted chance
 +
* Updated Combo skill icons
 +
* Reduced Base Aspd from [2,4,6,8,10,12,14,16,18,20] -> [1,2,3,4,5,7,9,11,13,15]
 +
* Reduced Size Killer from [5,10,15,20,25] -> [4,8,12,16,20]
 +
* Reduced Generalist from [5,10,15,20,25] -> [4,8,12,16,20]
 +
* Reduced Boss Mode from [5,10,15,20,25] -> [4,8,12,16,20]
 +
* Increase Attack bonus Atk% from [2,4,6,8,10,13,16,19,22,25] -> [2,4,6,8,10,14,18,22,26,30]
 +
* Increase Magic Attack bonus Matk% from [2,4,6,8,10,13,16,19,22,25] -> [2,4,6,8,10,14,18,22,26,30]
 
<br>
 
<br>
 
=== Draconier ===
 
=== Draconier ===
* Dragon Slayer can be used with a Dagger
+
* Fixed a bug with Wind Mantle + Dead Dragon
* Elemental Assault can be used with a Dagger
+
* Dragonbound can now be removed after 1st death wearing it.
* Elemental Weakness can be used with a Dagger
+
* Give more details on Kongols location during quest
* Adjusted Dragon Magic Formula to (50+50*SkillLv)% of Base, Base = (50*SkillLv+Atk+50+Masters Int) + If target is weak to element base + 500
+
* Dragonbound Def increased from 1 -> 5
* Reduce Dragon Gaze Effect on Dragon Magic from (Ratio * SkillLv / 10) -> (Ration + SkillLv * 10)
+
<br>
* Fixed Earth Mantle + Monarch Legend checking wrong skill for the def reduction amount
+
=== Macabre ===
* Fixed Mantle Element Type
+
* Fixed Talisman of Binding being enemy cast only
* Fixed Corridor Rush not triggering Dragon Rush once learned
 
* Dragon Current HP doesn't Increase when changing gear
 
* Fixed Dragon Rot not stacking
 
* Increased Dragon Rot max stacks
 
* Changed Shadow Mantle damage from (SkillLv * SP / 25) -> ((SkillLv * SP / 50) + Dragon Rot Stacks)
 
* Removed Dragon Rot HP damage Cap
 
* Decrease Dragon Rot HP scaling per stack
 
* Decrease Dragon Rot Sp scaling per stack
 
* Decrease Dragon Rot HP scaling vs Mvps
 
* Moved where Dragon Slayer is calculated for Dragon
 
* Moved where Dragon Gaze is calculated for Dragon
 
* Devour now works (no link yet)
 
 
<br>
 
<br>
=== Daimyo ===
+
=== Thief ===
* Fixed Warmonger not working with sword skills
+
* Updated Double Attack Hit Rate to scale closer to pirate crit
 
<br>
 
<br>
=== Mercenary ===
+
=== Ronin ===
* Added more detail to petdebug + crit
+
* Reduce Omniblade damage resistance from (25+10*SkillLv) -> (25+5*SkillLv)
 
<br>
 
<br>
 +
  
  

Revision as of 02:16, 11 February 2020

Latest

General

  • Fixed beach dungeon 4 entrance
  • Fixed Guild Storage
  • Updated Flux databases for items and mobs
  • Fixed Loyalty Shop Bonus Int and Dex Swapped
  • Lower Instacast from 165 -> 160
  • Refine Npcs will no longer have option for mid, lower or accessories in their list. None can be refined so pointless to show.
  • Added (at)Battlestats <Atk|Matk|Def|Reflect>


Items

  • Added Muspelheim Box to cash shop
  • Updated Muspelheim's Curse skill icon
  • Updated Muspelheim's Curse status icon
  • Safe Refine Tickets are now a consumable and works properly
  • Hollow Mask Ignore Def changed from 50% -> 5% per weapon refine
  • Updated Buccaneer bomb descriptions


Enchanting

  • Fixed New Enchantments having a weighted chance
  • Updated Combo skill icons
  • Reduced Base Aspd from [2,4,6,8,10,12,14,16,18,20] -> [1,2,3,4,5,7,9,11,13,15]
  • Reduced Size Killer from [5,10,15,20,25] -> [4,8,12,16,20]
  • Reduced Generalist from [5,10,15,20,25] -> [4,8,12,16,20]
  • Reduced Boss Mode from [5,10,15,20,25] -> [4,8,12,16,20]
  • Increase Attack bonus Atk% from [2,4,6,8,10,13,16,19,22,25] -> [2,4,6,8,10,14,18,22,26,30]
  • Increase Magic Attack bonus Matk% from [2,4,6,8,10,13,16,19,22,25] -> [2,4,6,8,10,14,18,22,26,30]


Draconier

  • Fixed a bug with Wind Mantle + Dead Dragon
  • Dragonbound can now be removed after 1st death wearing it.
  • Give more details on Kongols location during quest
  • Dragonbound Def increased from 1 -> 5


Macabre

  • Fixed Talisman of Binding being enemy cast only


Thief

  • Updated Double Attack Hit Rate to scale closer to pirate crit


Ronin

  • Reduce Omniblade damage resistance from (25+10*SkillLv) -> (25+5*SkillLv)




Full Patch List