Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
(Latest)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
 
=== General ===
 
=== General ===
* While Hiding or Reflected no longer receive Reflect Damage
+
* Synchronized with rAthena
* Added 67 JRO npc Sprites
+
* Reverted some mobs id changes, fixes untargetable mobs
* Added 221 JRO Headgear
 
* Added 127 JRO Monsters
 
* Added 36 JRO Maps
 
* Moved Custom Mob Ids to allow for more official monsters
 
* Damage Test Room now uses Dummy MVPs, that don't count for Control Panel or @killcount
 
* Negative effects now properly disappear client side.
 
* Fixed Level 1 elemental resistances table being altered
 
* Damage Test Room now has a healer
 
<br>
 
=== Items ===
 
* Added 7 Headgear Quest
 
* Added 2 new Accessories
 
 
<br>
 
<br>
 
=== Enchanting ===
 
=== Enchanting ===
* Adept has another reward -talk to Titania to receive-
+
* Fixed Master Enchanter Quest being impossible
* Master Quest Added
+
* Added Research notes to Master Enchanter Quest
 
<br>
 
<br>
=== Crafting ===
+
=== Mining ===
* Cap Crafting recipe changed from Anolian Skin x25 -> Bear's Footskin x25
+
* Adjusted Exp Formula, better Deposits = More Exp
* Diamond Ring recipe changed from Gold x1 -> Gold Ring x1
 
* Replaced Elunium with Steel for all Recipes
 
 
<br>
 
<br>
 
=== Weapon Mastery ===
 
=== Weapon Mastery ===
* Fixed Exp Spill Over
+
* Removed Sword + Shield being dual safeguard
* Changed Exp formula from (Multiplier + Bonus)% -> (50 + Multiplier / 2 + Bonus)%
+
<br>
* Fixed Off hand not lowering main hand bonus
+
=== Macabre ===
 +
* Fixed Psychic Massacre being wrong element
 +
* Fixed Psychic Massacre ignoring casters % damage cards
 +
* [Edit]: Talisman of Binding: Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. (Max 3)
 +
<br>
 +
=== Viking ===
 +
* Baldur's Gift now has a 1 second cooldown
 +
* Baldur's Gift now prevents reflect damage
 +
* Aegis Ruin now reduces reflect by 2.5% per stack
 +
* Icons for new Skills
 
<br>
 
<br>
=== Draconier ===
+
=== Esper ===
* Viciousness is now only 30 seconds of agro
+
* Self Buffs have double duration
* Tornado Break applies slow to targets on 1st cast and knocks back on 6th cast
 
* [Dragon Guard]: As you attack/use skills your dragon companion will attack on your target. (Max 1)
 
* [Research Dragons Wing]: Player and Dragon Skills create arcs of lightning that bounces (SkillLv) times between nearby enemies hitting for (SkillLv*50 + Agi*3) flat wind damage, and stunning with Dragon Temper. (Max 5)
 
* [Research Dragons Heart]: Dragon Magic removes some ally debuffs and regenerate ((SkillLv/10)% + (Dex * SkillLv / 2)) Max HP with a (3*SkillLv)% resistant to magic for 10 seconds in area of effect. (Max 5)
 
* [Research Dragons Shadow]: Dragon Magic Leave a Ground effect that damage over time, scaling with Dragons Max SP and Target Max HP. (Max 5)
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Buccaneer ===
* [Edit]: Aim Bot: Target a monster turning Armshot, Legshot and Headshot into combo skills that can be cast freely at the target at (10*SkillLv) reduced SP cost. Leveling significantly lowers cooldown and SP cost. (Max 5)
+
* Davey Jones Draft now prevents the following effects; Poison, Deadly Poison, Stun, Silence, Bleeding, Stone Curse, Sleep, Freeze, Curse, Blind, Confusion, Burning, Hallucination, Fear, Decay, Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast and Coma.
* [Edit]: Arcane Barrage: Toggle increases max ASPD cap to 192 but reduce Base Atk by 25%, drains 1 Sp every second (Max 1)
+
* Davey Jones Draft now removes the following effects; Bleeding, Poison, Silence, Blind, Confusion, Curse and Hallucination.
 +
* Davey Jones Draft self provoke duration increased from 10 -> 180 seconds
 
<br>
 
<br>
=== Viking ===
+
=== Items ===
* Cleaned up Berserker Rage should work more smoothly
+
* Dyestuff sell value decreased from 4000 -> 500
* Reduce Husky Recovery from (100*SkillLv) -> (50*SkillLv)
+
* Scimiter cost increased from 17000 -> 17500
* Increase Helm Splitter base damage from (80*SkillLv) -> (90*SkillLv)%
+
* Knife cost increased from 50 -> 80
* Helm Splitter always applies Aegis Ruin
+
* Main Gauche cost increased from 2400 -> 2500
* Adjusted Rampage Re-Cast Chance from ((2 * SkillLv + 2 * Berserker + Bleeding) * Axe Count)% -> ((3 * Axe Count + 2 * Berserker + 3 * Bleeding) * SkillLv)%
+
* Dagger cost increased from 14000 -> 15000
* Adjusted Rampage Re-Cast Fail chance from 25% -> 15%
+
* Stiletto cost increased from 19500 -> 20000
* Increase Helm Splitter Bleed chance without helm increased from (6*SkillLv) -> (15*SkillLv)
+
* Katana cost increased from 2000 -> 5000
* Reduce Dying Breath Chance from (5+5*SkillLv)% -> (5*SkillLv)%
+
* Battle Axe cost increased from 5400 -> 5500
* Hammer of the Gods is now a 3x3 area effect around target.
+
* Club cost increased from 120 -> 150
* Fixed Hammer of Gods Stun duration from 0.1 -> 2 Seconds
+
* Smasher cost increased from 9000 -> 10000
* Hammer of the Gods stun chance increases by (SkillLv)% per stack of Aegis Ruin on target
+
* Flail cost increased from 16000 -> 16500
* [Edit]: [Aegis Ruin]: Move to Viking, Passive, All Skills have a (SkillLv * 5)% chance per hit to reduce targets def by 2 stacking up to 20 times (Max 3)
+
* Morning Star cost increased from 41000 -> 47500
* [New]: [Tyr's Protection]: Whenever you apply Aegis Ruin gain 1 Def per stack applied for 10 seconds. (Max 1)
+
* Sword Mace cost increased from 50000 -> 52500
* [New]: [Tyr's Incursion]: Whenever you apply Aegis Ruin gain (SkillLv) Atk per stack applied for 10 seconds. (Max 3)
+
* Stunner cost increased from 60000 -> 65000
* [New]: [War Seeker]: Sacrifice 25% of your current Hp to reduce cast delay by 70% for 60 seconds (Plat, Max 1)
+
* Waghnak cost increased from 8000 -> 11000
* [New]: [Baldur's Gift]: Passive: On surviving a hit with Last Stand become immune to most damage for 5 seconds (Max 1)
+
* Studded Knuckles cost increased from 32000 -> 32500
 +
* Spear cost increased from 1700 -> 1750
 +
* Pike cost increased from 3450 -> 3500
 +
* Partizan cost increased from 27000 -> 27500
 +
* Rod cost increased from 50 -> 350
 +
* Specialty Jur cost increased from 20 -> 1500
 +
* Cotton Shirt cost increased from 10 -> 200
 +
* Jacket cost increased from 200 -> 400
 +
* Scapulare cost increased from 6500 -> 8500
 +
* Silver Robe cost increased from 7000 -> 8500
 +
* Guard cost increased from 500 -> 600
 +
* Sandals cost increased from 400 -> 700
 +
* Wooden Protector cost increased from 20 -> 600
 +
* Formal Suit cost increased from 20 -> 7200
 +
* Full Plate cost increased from 80000 -> 87000
 +
* Safety Boots cost increased from 34000 -> 36000
 +
* Bandana cost increased from 400 -> 2300
 +
* Turban cost increased from 4500 -> 5500
 +
* Biretta cost increased from 9000 -> 9600
 +
* Wedding Veil cost increased from 23000 -> 30000
 +
* Ribbon cost increased from 800 -> 1300
 +
* Circlet cost increased from 7500 -> 110000
 +
<br>
 +
=== Crafting ===
 +
* Iron Boots are no longer craftable, can still dismantle
 +
* Ribbon recipie change from Fabric x5, Violet Dyestuffs x1, Steel x1 -> Fabric x5, Violet Dyestuffs x1
 +
* Wedding Veil recipie change from Glass Bead x100, Fabric x100, White Dyestuffs x1 -> Glass Bead x25, Fabric x50, White Dyestuffs x1
 +
* Biretta recipie change from Antelope Skin x25, Steel x4 -> Antelope Skin x20, Steel x4
 +
* Bucket Hat recipie change from Mud Lump x12, Animal Skin x20, Iron x50, Steel x3 -> Mud Lump x12, Animal Skin x20, Iron x50, Steel x2
 +
* Hat recipie change from Fluff x16, Animal Skin x20, Steel x2 -> Fluff x16, Animal Skin x20, Steel x1
 +
* Bandana recipie change from Fabric x15, Steel x1 -> Fabric x15
 +
* Safety Boots recipie change from Steel x 48, Fragment x24 -> Steel x 45, Fragment x20
 +
* Full Plate recipie change from Used Iron Plate x110, Steel x90 -> Used Iron Plate x110, Steel x60
 +
* Guard recipie change from Iron x12, Steel x8 -> Iron x12
 +
* Formal Suit recipie change from Fabric x50, Steel x6 -> Fabric x40, Steel x2
 
<br>
 
<br>
  

Revision as of 15:19, 15 September 2019

Latest

General

  • Synchronized with rAthena
  • Reverted some mobs id changes, fixes untargetable mobs


Enchanting

  • Fixed Master Enchanter Quest being impossible
  • Added Research notes to Master Enchanter Quest


Mining

  • Adjusted Exp Formula, better Deposits = More Exp


Weapon Mastery

  • Removed Sword + Shield being dual safeguard


Macabre

  • Fixed Psychic Massacre being wrong element
  • Fixed Psychic Massacre ignoring casters % damage cards
  • [Edit]: Talisman of Binding: Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. (Max 3)


Viking

  • Baldur's Gift now has a 1 second cooldown
  • Baldur's Gift now prevents reflect damage
  • Aegis Ruin now reduces reflect by 2.5% per stack
  • Icons for new Skills


Esper

  • Self Buffs have double duration


Buccaneer

  • Davey Jones Draft now prevents the following effects; Poison, Deadly Poison, Stun, Silence, Bleeding, Stone Curse, Sleep, Freeze, Curse, Blind, Confusion, Burning, Hallucination, Fear, Decay, Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast and Coma.
  • Davey Jones Draft now removes the following effects; Bleeding, Poison, Silence, Blind, Confusion, Curse and Hallucination.
  • Davey Jones Draft self provoke duration increased from 10 -> 180 seconds


Items

  • Dyestuff sell value decreased from 4000 -> 500
  • Scimiter cost increased from 17000 -> 17500
  • Knife cost increased from 50 -> 80
  • Main Gauche cost increased from 2400 -> 2500
  • Dagger cost increased from 14000 -> 15000
  • Stiletto cost increased from 19500 -> 20000
  • Katana cost increased from 2000 -> 5000
  • Battle Axe cost increased from 5400 -> 5500
  • Club cost increased from 120 -> 150
  • Smasher cost increased from 9000 -> 10000
  • Flail cost increased from 16000 -> 16500
  • Morning Star cost increased from 41000 -> 47500
  • Sword Mace cost increased from 50000 -> 52500
  • Stunner cost increased from 60000 -> 65000
  • Waghnak cost increased from 8000 -> 11000
  • Studded Knuckles cost increased from 32000 -> 32500
  • Spear cost increased from 1700 -> 1750
  • Pike cost increased from 3450 -> 3500
  • Partizan cost increased from 27000 -> 27500
  • Rod cost increased from 50 -> 350
  • Specialty Jur cost increased from 20 -> 1500
  • Cotton Shirt cost increased from 10 -> 200
  • Jacket cost increased from 200 -> 400
  • Scapulare cost increased from 6500 -> 8500
  • Silver Robe cost increased from 7000 -> 8500
  • Guard cost increased from 500 -> 600
  • Sandals cost increased from 400 -> 700
  • Wooden Protector cost increased from 20 -> 600
  • Formal Suit cost increased from 20 -> 7200
  • Full Plate cost increased from 80000 -> 87000
  • Safety Boots cost increased from 34000 -> 36000
  • Bandana cost increased from 400 -> 2300
  • Turban cost increased from 4500 -> 5500
  • Biretta cost increased from 9000 -> 9600
  • Wedding Veil cost increased from 23000 -> 30000
  • Ribbon cost increased from 800 -> 1300
  • Circlet cost increased from 7500 -> 110000


Crafting

  • Iron Boots are no longer craftable, can still dismantle
  • Ribbon recipie change from Fabric x5, Violet Dyestuffs x1, Steel x1 -> Fabric x5, Violet Dyestuffs x1
  • Wedding Veil recipie change from Glass Bead x100, Fabric x100, White Dyestuffs x1 -> Glass Bead x25, Fabric x50, White Dyestuffs x1
  • Biretta recipie change from Antelope Skin x25, Steel x4 -> Antelope Skin x20, Steel x4
  • Bucket Hat recipie change from Mud Lump x12, Animal Skin x20, Iron x50, Steel x3 -> Mud Lump x12, Animal Skin x20, Iron x50, Steel x2
  • Hat recipie change from Fluff x16, Animal Skin x20, Steel x2 -> Fluff x16, Animal Skin x20, Steel x1
  • Bandana recipie change from Fabric x15, Steel x1 -> Fabric x15
  • Safety Boots recipie change from Steel x 48, Fragment x24 -> Steel x 45, Fragment x20
  • Full Plate recipie change from Used Iron Plate x110, Steel x90 -> Used Iron Plate x110, Steel x60
  • Guard recipie change from Iron x12, Steel x8 -> Iron x12
  • Formal Suit recipie change from Fabric x50, Steel x6 -> Fabric x40, Steel x2







Full Patch List

Beta Patches

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13