Difference between revisions of "PatchNotes"

From Project Einherjar
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== Latest ==
 
== Latest ==
=== Gerneral ===
+
=== General ===
* Basic Commands are Enabled
+
* Synchronized with rAthena
* Fixed nexroquest minimap
+
* Reverted some mobs id changes, fixes untargetable mobs
* Fixed New characters starting off dead
 
* Re-summoning Ktullanux now requires Frozen Rose instead of Ice Scale
 
* Put a warning in Extra Storage to do with negative Enchantments
 
* Tutorial now has One Step Closer as its bgm
 
* Fixed Lunar Village having wrong map name when doing /where
 
* Removed non-existant monsters from Practive Dummy
 
 
<br>
 
<br>
=== Monsters ===
+
=== Enchanting ===
* Novice Ground Fabre are no longer aggressive
+
* Fixed Master Enchanter Quest being impossible
<br>
+
* Added Research notes to Master Enchanter Quest
=== Weapon Mastery ===
 
* Fixed Job Exp Boost Not effecting Weapon Mastery
 
* Rested Bonus now effects Weapon mastery (10%)
 
* Wll Rested Bonus now effects Weapon mastery (20%)
 
* Daily Bonus now effects weapon mastery (5% per weeks)
 
<br>
 
=== Bounty Board ===
 
* Weekly Monsters now have double spawn rates
 
* Fixed Bounty Board rewards not showing
 
* Added 131 more quest
 
 
<br>
 
<br>
 
=== Mining ===
 
=== Mining ===
* Changed Master Deposit to Mithril Deposit
+
* Adjusted Exp Formula, better Deposits = More Exp
* Increased Mithril Deposit spawn weight
 
* Replaced Gold and Treasure Box from Mithril Deposit with Mithril Ore
 
 
<br>
 
<br>
=== Items ===
+
=== Weapon Mastery ===
* Anvils no longer usable by non-blacksmith
+
* Removed Sword + Shield being dual safeguard
* Dragon Canine now consumable by Draconier
 
* Dragon Scale now consumable by Draconier
 
* Dragon Skin now consumable by Draconier
 
* Dragon Tail now consumable by Draconier
 
* Fixed the following unknown items; Wood Goblin Card, Les Card, Baba Yaga Card, Uzhas Card, and Mavka Card
 
* Removed the +10 ASPD boost for wearing pistols + sword/dagger
 
* Added the +20% ASPD boost for wearing pistols + sword/dagger
 
* Einherjar Set Updated Descriptions
 
* Fixed Einherjar Set not working with color variants
 
 
<br>
 
<br>
=== Thief ===
+
=== Macabre ===
* Double Attack bonus hit rate increased from (SkillLv) -> (SkillLv + (SkillLv * Crit / 10)) * (1 + Crit / 200)
+
* Fixed Psychic Massacre being wrong element
* Double Attack now ignores (Crit)% def of target monster
+
* Fixed Psychic Massacre ignoring casters % damage cards
 +
* [Edit]: Talisman of Binding: Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. (Max 3)
 
<br>
 
<br>
=== Acolyte ===
+
=== Viking ===
* Aqua Benidicta no longer checks for water
+
* Baldur's Gift now has a 1 second cooldown
* Aqua Benidicta now creates Cursed Water while standing in Evil Land
+
* Baldur's Gift now prevents reflect damage
 +
* Aegis Ruin now reduces reflect by 2.5% per stack
 +
* Icons for new Skills
 
<br>
 
<br>
=== Pirate ===
+
=== Esper ===
* Fixed Crit skills having bonus damage chance seperate from ignore def/flee chance
+
* Self Buffs have double duration
* Decrease Dual/Off Hand Pistol Damage from 75/60% -> 55/55%
 
* Bullet Time now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
 
 
<br>
 
<br>
=== Merchant ===
+
=== Buccaneer ===
* Reduce Power Swing Luk and Dex scaling from 1~5% -> 1~2%
+
* Davey Jones Draft now prevents the following effects; Poison, Deadly Poison, Stun, Silence, Bleeding, Stone Curse, Sleep, Freeze, Curse, Blind, Confusion, Burning, Hallucination, Fear, Decay, Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast and Coma.
 +
* Davey Jones Draft now removes the following effects; Bleeding, Poison, Silence, Blind, Confusion, Curse and Hallucination.
 +
* Davey Jones Draft self provoke duration increased from 10 -> 180 seconds
 
<br>
 
<br>
=== Necromancer ===
+
=== Items ===
* Fixed Summons spawning hurt
+
* Dyestuff sell value decreased from 4000 -> 500
* Fixed Summons hit and Flee not updating
+
* Scimiter cost increased from 17000 -> 17500
 +
* Knife cost increased from 50 -> 80
 +
* Main Gauche cost increased from 2400 -> 2500
 +
* Dagger cost increased from 14000 -> 15000
 +
* Stiletto cost increased from 19500 -> 20000
 +
* Katana cost increased from 2000 -> 5000
 +
* Battle Axe cost increased from 5400 -> 5500
 +
* Club cost increased from 120 -> 150
 +
* Smasher cost increased from 9000 -> 10000
 +
* Flail cost increased from 16000 -> 16500
 +
* Morning Star cost increased from 41000 -> 47500
 +
* Sword Mace cost increased from 50000 -> 52500
 +
* Stunner cost increased from 60000 -> 65000
 +
* Waghnak cost increased from 8000 -> 11000
 +
* Studded Knuckles cost increased from 32000 -> 32500
 +
* Spear cost increased from 1700 -> 1750
 +
* Pike cost increased from 3450 -> 3500
 +
* Partizan cost increased from 27000 -> 27500
 +
* Rod cost increased from 50 -> 350
 +
* Specialty Jur cost increased from 20 -> 1500
 +
* Cotton Shirt cost increased from 10 -> 200
 +
* Jacket cost increased from 200 -> 400
 +
* Scapulare cost increased from 6500 -> 8500
 +
* Silver Robe cost increased from 7000 -> 8500
 +
* Guard cost increased from 500 -> 600
 +
* Sandals cost increased from 400 -> 700
 +
* Wooden Protector cost increased from 20 -> 600
 +
* Formal Suit cost increased from 20 -> 7200
 +
* Full Plate cost increased from 80000 -> 87000
 +
* Safety Boots cost increased from 34000 -> 36000
 +
* Bandana cost increased from 400 -> 2300
 +
* Turban cost increased from 4500 -> 5500
 +
* Biretta cost increased from 9000 -> 9600
 +
* Wedding Veil cost increased from 23000 -> 30000
 +
* Ribbon cost increased from 800 -> 1300
 +
* Circlet cost increased from 7500 -> 110000
 
<br>
 
<br>
=== Blacksmith ===
+
=== Crafting ===
* Unfair Trick increased from 10% -> 20%
+
* Iron Boots are no longer craftable, can still dismantle
* Fixed Gunsmith Quest Failing
+
* Ribbon recipie change from Fabric x5, Violet Dyestuffs x1, Steel x1 -> Fabric x5, Violet Dyestuffs x1
* Dismantle is actually a passive now, no more click error
+
* Wedding Veil recipie change from Glass Bead x100, Fabric x100, White Dyestuffs x1 -> Glass Bead x25, Fabric x50, White Dyestuffs x1
* Regin Brjota can now be crafted with; 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 5 Valhalla's Flower, 1 Emperium
+
* Biretta recipie change from Antelope Skin x25, Steel x4 -> Antelope Skin x20, Steel x4
* Niu Heimar can now be crafted with; 1 Mithril, 3 Will of Red Darkness, 5 Tiger's Footskin, 50 Soft Silk,1 Mother's Nightmare, 25 Crystal of Darkness
+
* Bucket Hat recipie change from Mud Lump x12, Animal Skin x20, Iron x50, Steel x3 -> Mud Lump x12, Animal Skin x20, Iron x50, Steel x2
* Aldar Rof can now be crafted with; 2 Mithril, 10 Gemstone, 5 Will of Red Darkness, 5 Tiger's Footskin, 1 Emperium, 5 Valhalla's Flower
+
* Hat recipie change from Fluff x16, Animal Skin x20, Steel x2 -> Fluff x16, Animal Skin x20, Steel x1
* Fimbulvetr can now be crafted with; 2 Mithril, 5 Ice Scale,5 Piece of Shield, 1 Emperium, 5 Valhalla's Flower, 25 Crystal of Darkness
+
* Bandana recipie change from Fabric x15, Steel x1 -> Fabric x15
* Rjufask Regin can now be crafted with; 1 Mithril, 5 Fang of Hatii, 1 Ba Gua, 5 Gold, 1 Fire Dragon Scale, 3 Heroic Emblem
+
* Safety Boots recipie change from Steel x 48, Fragment x24 -> Steel x 45, Fragment x20
* Regin Deyja can now be crafted with; 1 Mithril, 1 Broken Crown, 1 Ba Gua, 5 Gold, 3 Will of Red Darkness, 3 Fragment of Rossata Stone
+
* Full Plate recipie change from Used Iron Plate x110, Steel x90 -> Used Iron Plate x110, Steel x60
 +
* Guard recipie change from Iron x12, Steel x8 -> Iron x12
 +
* Formal Suit recipie change from Fabric x50, Steel x6 -> Fabric x40, Steel x2
 
<br>
 
<br>
=== Mercenary ===
+
 
* Bullet Burst damage lowered from 1600% -> 1000%
+
 
* Bullet Barrage damage lowered from (20*SkillLv) Per hit -> (14*SkillLv) Per hit
+
 
* Death Mark bonus damage decreased from (7*SkillLv)% -> (5*SkillLv)%
+
 
* Death Mark base damage increased from 100+(10*SkillLv) -> 100+(50*SkillLv)
 
* Increase Pistol ASPD penalty from 57.5 -> 60
 
* Reload Mastery now increases Dual/ Off Hand Pistol Damage by (3*SkillLv)%
 
<br>
 
=== Buccaneer ===
 
* New Icons
 
* Merciless now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
 
* Decrease Pistol ASPD penalty from 60 -> 50
 
* Decrease Sword ASPD penalty from 57.5 -> 55
 
* Decrease Dagger ASPD penalty from 57.5 -> 50
 
<br>
 
=== Draconier ===
 
* Fixed Lancing Strike knocking back main target 10 cells instead of 5
 
* Fixed Tornado Break not doing last hit knockback
 
* Fixed Tornado Break dealing too little damage
 
* [Removed]: All Old Skills
 
* [New]: Dragon Flesh: Consumes dragon parts to empower yourself. (2 + SkillLv*2) Minutes, Canine: Increases Atk by (2+SkillLv*12), Scale: Increases Def by (2+SkillLv*2), Skin: Increases Mdef by (2+SkillLv*2), Tail: Increases move speed by (SkillLv*5). (Max4)
 
* [New]: Dragon Blood: Increases the ATK stat of your dragon by SkillLv * 5 + (SkillLv*5)% (Max 5)
 
* Updated Skill Tree to list all future Skills
 
* All Skills with descriptions work rest do not, can put skill points though
 
  
  
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<br>
 
<br>
  
===Older Patches===
+
===Full Patch List===
 +
* [[2019-09-15]]
 +
* [[2019-09-05]]
 +
* [[2019-08-26]]
 +
* [[2019-08-13]]
 +
* [[2019-08-08]]
 +
* [[2019-07-27]]
 +
* [[2019-07-24]]
 +
* [[2019-06-21]]
 +
* [[2019-06-15]]
 +
* [[2019-06-14]]
 +
* [[2019-06-13]]
 +
* [[2019-06-11]]
 +
* [[2019-06-10]]
 +
* [[2019-06-06]]
 +
* [[2019-06-03]]
 +
* [[2019-05-22]]
 
* [[2019-05-20]]
 
* [[2019-05-20]]
 
* [[2019-05-09]]
 
* [[2019-05-09]]

Revision as of 15:19, 15 September 2019

Latest

General

  • Synchronized with rAthena
  • Reverted some mobs id changes, fixes untargetable mobs


Enchanting

  • Fixed Master Enchanter Quest being impossible
  • Added Research notes to Master Enchanter Quest


Mining

  • Adjusted Exp Formula, better Deposits = More Exp


Weapon Mastery

  • Removed Sword + Shield being dual safeguard


Macabre

  • Fixed Psychic Massacre being wrong element
  • Fixed Psychic Massacre ignoring casters % damage cards
  • [Edit]: Talisman of Binding: Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. (Max 3)


Viking

  • Baldur's Gift now has a 1 second cooldown
  • Baldur's Gift now prevents reflect damage
  • Aegis Ruin now reduces reflect by 2.5% per stack
  • Icons for new Skills


Esper

  • Self Buffs have double duration


Buccaneer

  • Davey Jones Draft now prevents the following effects; Poison, Deadly Poison, Stun, Silence, Bleeding, Stone Curse, Sleep, Freeze, Curse, Blind, Confusion, Burning, Hallucination, Fear, Decay, Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast and Coma.
  • Davey Jones Draft now removes the following effects; Bleeding, Poison, Silence, Blind, Confusion, Curse and Hallucination.
  • Davey Jones Draft self provoke duration increased from 10 -> 180 seconds


Items

  • Dyestuff sell value decreased from 4000 -> 500
  • Scimiter cost increased from 17000 -> 17500
  • Knife cost increased from 50 -> 80
  • Main Gauche cost increased from 2400 -> 2500
  • Dagger cost increased from 14000 -> 15000
  • Stiletto cost increased from 19500 -> 20000
  • Katana cost increased from 2000 -> 5000
  • Battle Axe cost increased from 5400 -> 5500
  • Club cost increased from 120 -> 150
  • Smasher cost increased from 9000 -> 10000
  • Flail cost increased from 16000 -> 16500
  • Morning Star cost increased from 41000 -> 47500
  • Sword Mace cost increased from 50000 -> 52500
  • Stunner cost increased from 60000 -> 65000
  • Waghnak cost increased from 8000 -> 11000
  • Studded Knuckles cost increased from 32000 -> 32500
  • Spear cost increased from 1700 -> 1750
  • Pike cost increased from 3450 -> 3500
  • Partizan cost increased from 27000 -> 27500
  • Rod cost increased from 50 -> 350
  • Specialty Jur cost increased from 20 -> 1500
  • Cotton Shirt cost increased from 10 -> 200
  • Jacket cost increased from 200 -> 400
  • Scapulare cost increased from 6500 -> 8500
  • Silver Robe cost increased from 7000 -> 8500
  • Guard cost increased from 500 -> 600
  • Sandals cost increased from 400 -> 700
  • Wooden Protector cost increased from 20 -> 600
  • Formal Suit cost increased from 20 -> 7200
  • Full Plate cost increased from 80000 -> 87000
  • Safety Boots cost increased from 34000 -> 36000
  • Bandana cost increased from 400 -> 2300
  • Turban cost increased from 4500 -> 5500
  • Biretta cost increased from 9000 -> 9600
  • Wedding Veil cost increased from 23000 -> 30000
  • Ribbon cost increased from 800 -> 1300
  • Circlet cost increased from 7500 -> 110000


Crafting

  • Iron Boots are no longer craftable, can still dismantle
  • Ribbon recipie change from Fabric x5, Violet Dyestuffs x1, Steel x1 -> Fabric x5, Violet Dyestuffs x1
  • Wedding Veil recipie change from Glass Bead x100, Fabric x100, White Dyestuffs x1 -> Glass Bead x25, Fabric x50, White Dyestuffs x1
  • Biretta recipie change from Antelope Skin x25, Steel x4 -> Antelope Skin x20, Steel x4
  • Bucket Hat recipie change from Mud Lump x12, Animal Skin x20, Iron x50, Steel x3 -> Mud Lump x12, Animal Skin x20, Iron x50, Steel x2
  • Hat recipie change from Fluff x16, Animal Skin x20, Steel x2 -> Fluff x16, Animal Skin x20, Steel x1
  • Bandana recipie change from Fabric x15, Steel x1 -> Fabric x15
  • Safety Boots recipie change from Steel x 48, Fragment x24 -> Steel x 45, Fragment x20
  • Full Plate recipie change from Used Iron Plate x110, Steel x90 -> Used Iron Plate x110, Steel x60
  • Guard recipie change from Iron x12, Steel x8 -> Iron x12
  • Formal Suit recipie change from Fabric x50, Steel x6 -> Fabric x40, Steel x2







Full Patch List

Beta Patches

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13