Difference between revisions of "PatchNotes"

From Project Einherjar
(Older Patches)
(Latest)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
 
=== General ===
 
=== General ===
* Negative Enchantments no longer set to 0 in extra storage
+
* Perfect Hide now effects Cloaking and Chasewalk
* Costume Clown can no longer costume rental items
 
* Costume Clown no longer removes bound state
 
* When crafting if cant carry item will drop
 
* Removed Ra Ticket from event shop
 
 
<br>
 
<br>
=== Items ===
+
=== Weapon Mastery ===
* Regain SP on Kill effects now work with ranged attacks or skills
+
* Fixed Swiftness ASPD cap increase not checking for Weapon types
* [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead.
 
 
<br>
 
<br>
=== Monster ===
+
=== Pets ===
* Ifrit now drops Ifrits Spirit
+
* Added Rafflesia Pet
* Atroce now drops Atroce Fur
+
* Smokie now passive gives perfect hide instead of needing to cast
* Gorynych now drops Gopinich Scales
 
* Lady Tanee now drops Banana Bark
 
* Baphomet now drops Baphomet Horn Piece
 
* Kiel D-01 now drops Eye of Darkness
 
* Knight of Windstorm now drops Windstorm Fragment
 
* Turtle General now drops Turtle Plate
 
* RSX 0806 now drops Living Steel
 
* Mistress now drops Mistress Crown
 
* Dracula now drops Vampire Blood
 
* Dark Lord now drops Dark Lords Heart
 
 
<br>
 
<br>
=== Pets ===
+
=== Enchanting ===
* New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost
+
* Reduced max movement speed on flow enchantment from 15 -> 5
 
<br>
 
<br>
=== Weapon Mastery ===
+
=== Adept ===
* Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3)
+
New Icons
* Swiftness Healing on attack is now increased by Healing Received gear
 
 
<br>
 
<br>
=== Blacksmith ===
+
=== Necromancer ===
* Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100
+
* Bone Magic no longer grants a buff instead just summons a large skeelton
* Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10
+
* Fixed Bone Magic summons stats
* Einherjar Set Recipes Changed;
+
* Fixed Zombies Stats
* Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale
+
* Devour Spirits now scales with healing bonuses
* Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin
 
* Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale
 
* Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment
 
* Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem
 
* Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone
 
 
<br>
 
<br>
=== Priest ===
+
=== Rogue ===
* Slow Poison should properly stop Endless Nightmare damage and sleep
+
* Fixed Snatcher message spam
* Slow Poison should properly stop Decay damage
 
 
<br>
 
<br>
 
=== Macabre ===
 
=== Macabre ===
* Moonlight Fiend now gives +5 Max Spirit Spheres
+
* Executioner Now restores 50% damage as HP and 1% as SP chance based on targets % missing HP
* Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)%
+
* Soul Eater No longer restores SP instead has a 20% chance to gain a spirit sphere
* Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)%
 
* Endless Nightmare now removed on player logout
 
* Talisman of Doom now removed on player logout
 
* Talisman of Decay now removed on player logout
 
* Backlash now removed on player logout
 
 
<br>
 
<br>
=== Esper ===
+
=== Buccaneer ===
* Psychic Massacre no longer deals reduced damage to further enemies
+
* Fixed Ransack message spam
* Empathy now removed on player logout
 
* No longer crashes when Esper dies with Empathy and no summon
 
* Fixed Zazanba not receiving double effect from Avatar
 
* Increase Avatar duration from 180 -> 600 seconds
 
* Increase Avatar cast time from 5 -> 7 seconds
 
* Increase Divine Grace duration from 60 -> 180 seconds
 
* Increase Divine Blessings duration from 240 -> 300 seconds
 
 
<br>
 
<br>
=== Shogun ===
+
=== Mercenary ===
* All Toggles now removed on player logout
+
* Reduced ranking atk bonus from 25 + min(75,(Fame/Rank/5)) -> 5 + min(45,(Fame/Rank/3))
* Fixed Death Charge Crash
+
* Reduced fame atk bonus from min(Fame,200)/2 -> min(Fame,100)/2
* Fixed War Insanity
 
* Fixed Crimson Ruler
 
* Fixed Fear of Death
 
* Fixed Harsh Lesson
 
 
<br>
 
<br>
=== Ronin ===
+
=== Daimyo ===
* Moon Reflect now gives Correct Flee and only at night
+
* War Insanity is now a Daimyo skill instead of a Shogun Skill
* Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4))
+
* War Insanity now requires level 1 Heal Wounds
<br>
+
* Harsh Lesson Confuse chance increased from 25% -> 50%
=== Mystic ===
+
* Fear of Death Fear chance increased from 25% -> 50%
* Unlimited now removed on player logout
 
 
<br>
 
<br>
 
=== Draconier ===
 
=== Draconier ===
* Tornado Break no longer deals reduced damage to further enemies
+
* Viciousness is now useable
<br>
+
* Hatch Fire Dragon is now useable
=== Phalanx ===
+
* Hatch Earth Dragon is now useable
* Instinct Spear now properly cast Shield Bang with a spear and shield
+
* Hatch Wind Dragon is now useable
* Shield Bang Level Lowered from 10 -> 5
+
* Hatch Water Dragon is now useable
* Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)%
+
* Red Eye Dragon is now useable
* Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)%
+
* Jade Dragon is now useable
* Shield Bang no longer deals reduced damage to further enemies
+
* Golden Dragon is now useable
* Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1
+
* Blue Sea Dragon is now useable
* Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)%
+
* Hatch Shadow Dragon is now useable
* Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)%
+
* Violet Dragon is now useable
<br>
+
* Note: for now you can freely switch between dragons for testing but later will not be the case.
=== Pirate ===
+
 
* Crit Skills now properly benefit from crit damage items
 
<br>
 
=== Mercenary ===
 
* New Icons
 
* Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)%
 
* Arcane Barrage no longer requires Percision level 5
 
* Needle Shot now scales with crit damage
 
* Endless Needle now scales with crit damage
 
<br>
 
=== Buccaneer ===
 
* Fixed Exploit Shot giving too much bonus crit damage
 
* Updated Louyang Firecracker recipe
 
* Ransack will stop trying to steal once the target has been stolen from successfully once
 
* Fixed Corkscrew dealing +200% bonus damage
 
* Ransack cooldown reduced from 3 -> 1 second
 
* [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1)
 
<br>
 
=== Rogue ===
 
* Gank will stop trying to steal once the target has been stolen from successfully once
 
<br>
 
=== Bard/Dancer ===
 
* Translated Frost Joker/Scream
 
<br>
 
=== Necromancer ===
 
* Fixed summons losing stats in certain situations
 
* Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))%
 
* Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead
 
* Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)%
 
* When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage
 
* Soul Harvest no longer drains SP
 
* Soul Harvest cooldown reduced from 3 -> 2 seconds
 
* Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1
 
* Evil Land Sp cost reduced from 75 -> 25
 
* Evil Land Spirit Sphere cost reduced from 3 -> 1
 
* Evil Land max instances changed from 2 -> SkillLv
 
* Evil Land Cooldown reduced from 14 -> 3.5 Seconds
 
* Leech Life No longer self targetable
 
* Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65%
 
* Reduced Leech Life damage taken on healing ally
 
* Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10))
 
* Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds
 
* Spirit Rupture cooldown reduced from 3 -> 2 seconds
 
* Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds
 
* Spirit Rupture no longer deals reduced damage to further enemies
 
* Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)%
 
* Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere
 
* Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead
 
* Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv
 
* Devour Spirits cooldown reduced from 2 -> 1 seconds
 
* Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100)
 
* [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff.
 
  
  

Revision as of 19:37, 6 June 2019

Latest

General

  • Perfect Hide now effects Cloaking and Chasewalk


Weapon Mastery

  • Fixed Swiftness ASPD cap increase not checking for Weapon types


Pets

  • Added Rafflesia Pet
  • Smokie now passive gives perfect hide instead of needing to cast


Enchanting

  • Reduced max movement speed on flow enchantment from 15 -> 5


Adept

New Icons

Necromancer

  • Bone Magic no longer grants a buff instead just summons a large skeelton
  • Fixed Bone Magic summons stats
  • Fixed Zombies Stats
  • Devour Spirits now scales with healing bonuses


Rogue

  • Fixed Snatcher message spam


Macabre

  • Executioner Now restores 50% damage as HP and 1% as SP chance based on targets % missing HP
  • Soul Eater No longer restores SP instead has a 20% chance to gain a spirit sphere


Buccaneer

  • Fixed Ransack message spam


Mercenary

  • Reduced ranking atk bonus from 25 + min(75,(Fame/Rank/5)) -> 5 + min(45,(Fame/Rank/3))
  • Reduced fame atk bonus from min(Fame,200)/2 -> min(Fame,100)/2


Daimyo

  • War Insanity is now a Daimyo skill instead of a Shogun Skill
  • War Insanity now requires level 1 Heal Wounds
  • Harsh Lesson Confuse chance increased from 25% -> 50%
  • Fear of Death Fear chance increased from 25% -> 50%


Draconier

  • Viciousness is now useable
  • Hatch Fire Dragon is now useable
  • Hatch Earth Dragon is now useable
  • Hatch Wind Dragon is now useable
  • Hatch Water Dragon is now useable
  • Red Eye Dragon is now useable
  • Jade Dragon is now useable
  • Golden Dragon is now useable
  • Blue Sea Dragon is now useable
  • Hatch Shadow Dragon is now useable
  • Violet Dragon is now useable
  • Note: for now you can freely switch between dragons for testing but later will not be the case.



Older Patches

Beta Patches

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13