Difference between revisions of "PatchNotes"

From Project Einherjar
(Older Patches)
(Latest)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
 +
=== General ===
 +
* Negative Enchantments no longer set to 0 in extra storage
 +
* Costume Clown can no longer costume rental items
 +
* Costume Clown no longer removes bound state
 +
* When crafting if cant carry item will drop
 +
* Removed Ra Ticket from event shop
 +
<br>
 
=== Items ===
 
=== Items ===
* Fixed the Einherjar Set bonus not triggering
+
* Regain SP on Kill effects now work with ranged attacks or skills
* Adjusted Duneyrr Helms Aura range decreaes from 12 -> 10
+
* [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead.
* Adjusted Duneyrr Helms Aura ASPD decreaes from 25% -> 20%
+
<br>
* Adjusted Duneyrr Helms Aura ASPD stack ASPD potions
+
=== Monster ===
* Adjusted Duneyrr Helms Aura No Longer Effects Self
+
* Ifrit now drops Ifrits Spirit
* Adjusted Duneyrr Helms Aura duration decreased from 20 -> 10 seconds
+
* Atroce now drops Atroce Fur
* Move LHZ Aura from kill event -> monster drop
+
* Gorynych now drops Gopinich Scales
 +
* Lady Tanee now drops Banana Bark
 +
* Baphomet now drops Baphomet Horn Piece
 +
* Kiel D-01 now drops Eye of Darkness
 +
* Knight of Windstorm now drops Windstorm Fragment
 +
* Turtle General now drops Turtle Plate
 +
* RSX 0806 now drops Living Steel
 +
* Mistress now drops Mistress Crown
 +
* Dracula now drops Vampire Blood
 +
* Dark Lord now drops Dark Lords Heart
 +
<br>
 +
=== Pets ===
 +
* New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost
 
<br>
 
<br>
 
=== Weapon Mastery ===
 
=== Weapon Mastery ===
 +
* Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3)
 +
* Swiftness Healing on attack is now increased by Healing Received gear
 +
<br>
 +
=== Blacksmith ===
 +
* Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100
 +
* Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10
 +
* Einherjar Set Recipes Changed;
 +
* Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale
 +
* Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin
 +
* Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale
 +
* Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment
 +
* Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem
 +
* Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone
 +
<br>
 +
=== Priest ===
 +
* Slow Poison should properly stop Endless Nightmare damage and sleep
 +
* Slow Poison should properly stop Decay damage
 +
<br>
 +
=== Macabre ===
 +
* Moonlight Fiend now gives +5 Max Spirit Spheres
 +
* Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)%
 +
* Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)%
 +
* Endless Nightmare now removed on player logout
 +
* Talisman of Doom now removed on player logout
 +
* Talisman of Decay now removed on player logout
 +
* Backlash now removed on player logout
 +
<br>
 +
=== Esper ===
 +
* Psychic Massacre no longer deals reduced damage to further enemies
 +
* Empathy now removed on player logout
 +
* No longer crashes when Esper dies with Empathy and no summon
 +
* Fixed Zazanba not receiving double effect from Avatar
 +
* Increase Avatar duration from 180 -> 600 seconds
 +
* Increase Avatar cast time from 5 -> 7 seconds
 +
* Increase Divine Grace duration from 60 -> 180 seconds
 +
* Increase Divine Blessings duration from 240 -> 300 seconds
 +
<br>
 +
=== Shogun ===
 +
* All Toggles now removed on player logout
 +
* Fixed Death Charge Crash
 +
* Fixed War Insanity
 +
* Fixed Crimson Ruler
 +
* Fixed Fear of Death
 +
* Fixed Harsh Lesson
 +
<br>
 +
=== Ronin ===
 +
* Moon Reflect now gives Correct Flee and only at night
 +
* Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4))
 +
<br>
 +
=== Mystic ===
 +
* Unlimited now removed on player logout
 +
<br>
 +
=== Draconier ===
 +
* Tornado Break no longer deals reduced damage to further enemies
 +
<br>
 +
=== Phalanx ===
 +
* Instinct Spear now properly cast Shield Bang with a spear and shield
 +
* Shield Bang Level Lowered from 10 -> 5
 +
* Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)%
 +
* Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)%
 +
* Shield Bang no longer deals reduced damage to further enemies
 +
* Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1
 +
* Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)%
 +
* Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)%
 +
<br>
 +
=== Pirate ===
 +
* Crit Skills now properly benefit from crit damage items
 +
<br>
 +
=== Mercenary ===
 
* New Icons
 
* New Icons
* Swiftness Mastery level 10 now increases ASPD cap by 1
+
* Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)%
 +
* Arcane Barrage no longer requires Percision level 5
 +
* Needle Shot now scales with crit damage
 +
* Endless Needle now scales with crit damage
 +
<br>
 +
=== Buccaneer ===
 +
* Fixed Exploit Shot giving too much bonus crit damage
 +
* Updated Louyang Firecracker recipe
 +
* Ransack will stop trying to steal once the target has been stolen from successfully once
 +
* Fixed Corkscrew dealing +200% bonus damage
 +
* Ransack cooldown reduced from 3 -> 1 second
 +
* [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1)
 +
<br>
 +
=== Rogue ===
 +
* Gank will stop trying to steal once the target has been stolen from successfully once
 
<br>
 
<br>
=== Thief ===
+
=== Bard/Dancer ===
* Fixed Double Attack Crit increasing hit too much and it overflowing
+
* Translated Frost Joker/Scream
* Fixed Double Attack Crit capped ignored def to 100%
 
* Fixed Double Attack Crit no longe effects targets with negative def
 
 
<br>
 
<br>
=== Macabre ===
+
=== Necromancer ===
* [Edit]: Shivering Wheel: Constant aura for a duration that can damage and freeze nearby enemy at a chance. (Max 5)
+
* Fixed summons losing stats in certain situations
* [Edit]: Slumber Toxins: Make a  ground skill like venom duster, level increase duration. (Max 5)
+
* Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))%
* [Edit]: Endless Nightmare: Can only be used on sleeping targets, deals damage every 5 seconds with a chance to re-apply sleep on every damage tick. damage will not break sleep. (Max 10)
+
* Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead
* Psychic Backlash now a toggle
+
* Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)%
* Fixed Psychic Backlash giveing flat bonus damgage instead of percentage
+
* When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage
* Decay now effects MVPs
+
* Soul Harvest no longer drains SP
* Decay HP damage reduced from 0.8~2% Max HP -> 1~2% Current HP (capped at 1000)
+
* Soul Harvest cooldown reduced from 3 -> 2 seconds
* Decay Flat damage reduced from (Int/2*SkillLv)+3 -> Min Matk * SkillLv / 50 + SkillLv * 3
+
* Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1
* Decay damage delay increased from 1 Second -> 3 Seconds
+
* Evil Land Sp cost reduced from 75 -> 25
* Remove Decay Resistance from Vit, Luk and Level
+
* Evil Land Spirit Sphere cost reduced from 3 -> 1
* Decay Mdef damage reduction increased from (0.5*Mdef)% -> (0.66*Mdef)%
+
* Evil Land max instances changed from 2 -> SkillLv
 
+
* Evil Land Cooldown reduced from 14 -> 3.5 Seconds
 +
* Leech Life No longer self targetable
 +
* Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65%
 +
* Reduced Leech Life damage taken on healing ally
 +
* Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10))
 +
* Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds
 +
* Spirit Rupture cooldown reduced from 3 -> 2 seconds
 +
* Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds
 +
* Spirit Rupture no longer deals reduced damage to further enemies
 +
* Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)%
 +
* Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere
 +
* Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead
 +
* Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv
 +
* Devour Spirits cooldown reduced from 2 -> 1 seconds
 +
* Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100)
 +
* [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff.
  
  

Revision as of 19:09, 3 June 2019

Latest

General

  • Negative Enchantments no longer set to 0 in extra storage
  • Costume Clown can no longer costume rental items
  • Costume Clown no longer removes bound state
  • When crafting if cant carry item will drop
  • Removed Ra Ticket from event shop


Items

  • Regain SP on Kill effects now work with ranged attacks or skills
  • [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead.


Monster

  • Ifrit now drops Ifrits Spirit
  • Atroce now drops Atroce Fur
  • Gorynych now drops Gopinich Scales
  • Lady Tanee now drops Banana Bark
  • Baphomet now drops Baphomet Horn Piece
  • Kiel D-01 now drops Eye of Darkness
  • Knight of Windstorm now drops Windstorm Fragment
  • Turtle General now drops Turtle Plate
  • RSX 0806 now drops Living Steel
  • Mistress now drops Mistress Crown
  • Dracula now drops Vampire Blood
  • Dark Lord now drops Dark Lords Heart


Pets

  • New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost


Weapon Mastery

  • Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3)
  • Swiftness Healing on attack is now increased by Healing Received gear


Blacksmith

  • Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100
  • Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10
  • Einherjar Set Recipes Changed;
  • Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale
  • Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin
  • Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale
  • Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment
  • Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem
  • Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone


Priest

  • Slow Poison should properly stop Endless Nightmare damage and sleep
  • Slow Poison should properly stop Decay damage


Macabre

  • Moonlight Fiend now gives +5 Max Spirit Spheres
  • Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)%
  • Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)%
  • Endless Nightmare now removed on player logout
  • Talisman of Doom now removed on player logout
  • Talisman of Decay now removed on player logout
  • Backlash now removed on player logout


Esper

  • Psychic Massacre no longer deals reduced damage to further enemies
  • Empathy now removed on player logout
  • No longer crashes when Esper dies with Empathy and no summon
  • Fixed Zazanba not receiving double effect from Avatar
  • Increase Avatar duration from 180 -> 600 seconds
  • Increase Avatar cast time from 5 -> 7 seconds
  • Increase Divine Grace duration from 60 -> 180 seconds
  • Increase Divine Blessings duration from 240 -> 300 seconds


Shogun

  • All Toggles now removed on player logout
  • Fixed Death Charge Crash
  • Fixed War Insanity
  • Fixed Crimson Ruler
  • Fixed Fear of Death
  • Fixed Harsh Lesson


Ronin

  • Moon Reflect now gives Correct Flee and only at night
  • Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4))


Mystic

  • Unlimited now removed on player logout


Draconier

  • Tornado Break no longer deals reduced damage to further enemies


Phalanx

  • Instinct Spear now properly cast Shield Bang with a spear and shield
  • Shield Bang Level Lowered from 10 -> 5
  • Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)%
  • Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)%
  • Shield Bang no longer deals reduced damage to further enemies
  • Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1
  • Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)%
  • Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)%


Pirate

  • Crit Skills now properly benefit from crit damage items


Mercenary

  • New Icons
  • Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)%
  • Arcane Barrage no longer requires Percision level 5
  • Needle Shot now scales with crit damage
  • Endless Needle now scales with crit damage


Buccaneer

  • Fixed Exploit Shot giving too much bonus crit damage
  • Updated Louyang Firecracker recipe
  • Ransack will stop trying to steal once the target has been stolen from successfully once
  • Fixed Corkscrew dealing +200% bonus damage
  • Ransack cooldown reduced from 3 -> 1 second
  • [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1)


Rogue

  • Gank will stop trying to steal once the target has been stolen from successfully once


Bard/Dancer

  • Translated Frost Joker/Scream


Necromancer

  • Fixed summons losing stats in certain situations
  • Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))%
  • Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead
  • Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)%
  • When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage
  • Soul Harvest no longer drains SP
  • Soul Harvest cooldown reduced from 3 -> 2 seconds
  • Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1
  • Evil Land Sp cost reduced from 75 -> 25
  • Evil Land Spirit Sphere cost reduced from 3 -> 1
  • Evil Land max instances changed from 2 -> SkillLv
  • Evil Land Cooldown reduced from 14 -> 3.5 Seconds
  • Leech Life No longer self targetable
  • Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65%
  • Reduced Leech Life damage taken on healing ally
  • Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10))
  • Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds
  • Spirit Rupture cooldown reduced from 3 -> 2 seconds
  • Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds
  • Spirit Rupture no longer deals reduced damage to further enemies
  • Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)%
  • Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere
  • Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead
  • Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv
  • Devour Spirits cooldown reduced from 2 -> 1 seconds
  • Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100)
  • [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff.



Older Patches

Beta Patches

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13