Difference between revisions of "PatchNotes"
From Project Einherjar
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(→Latest) |
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== Latest == | == Latest == | ||
+ | === General === | ||
+ | * Negative Enchantments no longer set to 0 in extra storage | ||
+ | * Costume Clown can no longer costume rental items | ||
+ | * Costume Clown no longer removes bound state | ||
+ | * When crafting if cant carry item will drop | ||
+ | * Removed Ra Ticket from event shop | ||
+ | <br> | ||
=== Items === | === Items === | ||
− | * | + | * Regain SP on Kill effects now work with ranged attacks or skills |
− | * | + | * [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead. |
− | * | + | <br> |
− | * | + | === Monster === |
− | * | + | * Ifrit now drops Ifrits Spirit |
− | * | + | * Atroce now drops Atroce Fur |
− | * | + | * Gorynych now drops Gopinich Scales |
+ | * Lady Tanee now drops Banana Bark | ||
+ | * Baphomet now drops Baphomet Horn Piece | ||
+ | * Kiel D-01 now drops Eye of Darkness | ||
+ | * Knight of Windstorm now drops Windstorm Fragment | ||
+ | * Turtle General now drops Turtle Plate | ||
+ | * RSX 0806 now drops Living Steel | ||
+ | * Mistress now drops Mistress Crown | ||
+ | * Dracula now drops Vampire Blood | ||
+ | * Dark Lord now drops Dark Lords Heart | ||
+ | <br> | ||
+ | === Pets === | ||
+ | * New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost | ||
<br> | <br> | ||
=== Weapon Mastery === | === Weapon Mastery === | ||
+ | * Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3) | ||
+ | * Swiftness Healing on attack is now increased by Healing Received gear | ||
+ | <br> | ||
+ | === Blacksmith === | ||
+ | * Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100 | ||
+ | * Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10 | ||
+ | * Einherjar Set Recipes Changed; | ||
+ | * Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale | ||
+ | * Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin | ||
+ | * Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale | ||
+ | * Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment | ||
+ | * Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem | ||
+ | * Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone | ||
+ | <br> | ||
+ | === Priest === | ||
+ | * Slow Poison should properly stop Endless Nightmare damage and sleep | ||
+ | * Slow Poison should properly stop Decay damage | ||
+ | <br> | ||
+ | === Macabre === | ||
+ | * Moonlight Fiend now gives +5 Max Spirit Spheres | ||
+ | * Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)% | ||
+ | * Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)% | ||
+ | * Endless Nightmare now removed on player logout | ||
+ | * Talisman of Doom now removed on player logout | ||
+ | * Talisman of Decay now removed on player logout | ||
+ | * Backlash now removed on player logout | ||
+ | <br> | ||
+ | === Esper === | ||
+ | * Psychic Massacre no longer deals reduced damage to further enemies | ||
+ | * Empathy now removed on player logout | ||
+ | * No longer crashes when Esper dies with Empathy and no summon | ||
+ | * Fixed Zazanba not receiving double effect from Avatar | ||
+ | * Increase Avatar duration from 180 -> 600 seconds | ||
+ | * Increase Avatar cast time from 5 -> 7 seconds | ||
+ | * Increase Divine Grace duration from 60 -> 180 seconds | ||
+ | * Increase Divine Blessings duration from 240 -> 300 seconds | ||
+ | <br> | ||
+ | === Shogun === | ||
+ | * All Toggles now removed on player logout | ||
+ | * Fixed Death Charge Crash | ||
+ | * Fixed War Insanity | ||
+ | * Fixed Crimson Ruler | ||
+ | * Fixed Fear of Death | ||
+ | * Fixed Harsh Lesson | ||
+ | <br> | ||
+ | === Ronin === | ||
+ | * Moon Reflect now gives Correct Flee and only at night | ||
+ | * Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4)) | ||
+ | <br> | ||
+ | === Mystic === | ||
+ | * Unlimited now removed on player logout | ||
+ | <br> | ||
+ | === Draconier === | ||
+ | * Tornado Break no longer deals reduced damage to further enemies | ||
+ | <br> | ||
+ | === Phalanx === | ||
+ | * Instinct Spear now properly cast Shield Bang with a spear and shield | ||
+ | * Shield Bang Level Lowered from 10 -> 5 | ||
+ | * Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)% | ||
+ | * Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)% | ||
+ | * Shield Bang no longer deals reduced damage to further enemies | ||
+ | * Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1 | ||
+ | * Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)% | ||
+ | * Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)% | ||
+ | <br> | ||
+ | === Pirate === | ||
+ | * Crit Skills now properly benefit from crit damage items | ||
+ | <br> | ||
+ | === Mercenary === | ||
* New Icons | * New Icons | ||
− | * | + | * Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)% |
+ | * Arcane Barrage no longer requires Percision level 5 | ||
+ | * Needle Shot now scales with crit damage | ||
+ | * Endless Needle now scales with crit damage | ||
+ | <br> | ||
+ | === Buccaneer === | ||
+ | * Fixed Exploit Shot giving too much bonus crit damage | ||
+ | * Updated Louyang Firecracker recipe | ||
+ | * Ransack will stop trying to steal once the target has been stolen from successfully once | ||
+ | * Fixed Corkscrew dealing +200% bonus damage | ||
+ | * Ransack cooldown reduced from 3 -> 1 second | ||
+ | * [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1) | ||
+ | <br> | ||
+ | === Rogue === | ||
+ | * Gank will stop trying to steal once the target has been stolen from successfully once | ||
<br> | <br> | ||
− | === | + | === Bard/Dancer === |
− | * | + | * Translated Frost Joker/Scream |
− | |||
− | |||
<br> | <br> | ||
− | === | + | === Necromancer === |
− | * | + | * Fixed summons losing stats in certain situations |
− | * | + | * Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))% |
− | * | + | * Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead |
− | * | + | * Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)% |
− | * | + | * When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage |
− | * | + | * Soul Harvest no longer drains SP |
− | * | + | * Soul Harvest cooldown reduced from 3 -> 2 seconds |
− | * | + | * Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1 |
− | * | + | * Evil Land Sp cost reduced from 75 -> 25 |
− | * | + | * Evil Land Spirit Sphere cost reduced from 3 -> 1 |
− | * | + | * Evil Land max instances changed from 2 -> SkillLv |
− | + | * Evil Land Cooldown reduced from 14 -> 3.5 Seconds | |
+ | * Leech Life No longer self targetable | ||
+ | * Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65% | ||
+ | * Reduced Leech Life damage taken on healing ally | ||
+ | * Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10)) | ||
+ | * Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds | ||
+ | * Spirit Rupture cooldown reduced from 3 -> 2 seconds | ||
+ | * Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds | ||
+ | * Spirit Rupture no longer deals reduced damage to further enemies | ||
+ | * Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)% | ||
+ | * Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere | ||
+ | * Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead | ||
+ | * Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv | ||
+ | * Devour Spirits cooldown reduced from 2 -> 1 seconds | ||
+ | * Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100) | ||
+ | * [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff. | ||
Revision as of 19:09, 3 June 2019
Contents
Latest
General
- Negative Enchantments no longer set to 0 in extra storage
- Costume Clown can no longer costume rental items
- Costume Clown no longer removes bound state
- When crafting if cant carry item will drop
- Removed Ra Ticket from event shop
Items
- Regain SP on Kill effects now work with ranged attacks or skills
- [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead.
Monster
- Ifrit now drops Ifrits Spirit
- Atroce now drops Atroce Fur
- Gorynych now drops Gopinich Scales
- Lady Tanee now drops Banana Bark
- Baphomet now drops Baphomet Horn Piece
- Kiel D-01 now drops Eye of Darkness
- Knight of Windstorm now drops Windstorm Fragment
- Turtle General now drops Turtle Plate
- RSX 0806 now drops Living Steel
- Mistress now drops Mistress Crown
- Dracula now drops Vampire Blood
- Dark Lord now drops Dark Lords Heart
Pets
- New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost
Weapon Mastery
- Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3)
- Swiftness Healing on attack is now increased by Healing Received gear
Blacksmith
- Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100
- Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10
- Einherjar Set Recipes Changed;
- Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale
- Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin
- Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale
- Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment
- Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem
- Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone
Priest
- Slow Poison should properly stop Endless Nightmare damage and sleep
- Slow Poison should properly stop Decay damage
Macabre
- Moonlight Fiend now gives +5 Max Spirit Spheres
- Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)%
- Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)%
- Endless Nightmare now removed on player logout
- Talisman of Doom now removed on player logout
- Talisman of Decay now removed on player logout
- Backlash now removed on player logout
Esper
- Psychic Massacre no longer deals reduced damage to further enemies
- Empathy now removed on player logout
- No longer crashes when Esper dies with Empathy and no summon
- Fixed Zazanba not receiving double effect from Avatar
- Increase Avatar duration from 180 -> 600 seconds
- Increase Avatar cast time from 5 -> 7 seconds
- Increase Divine Grace duration from 60 -> 180 seconds
- Increase Divine Blessings duration from 240 -> 300 seconds
Shogun
- All Toggles now removed on player logout
- Fixed Death Charge Crash
- Fixed War Insanity
- Fixed Crimson Ruler
- Fixed Fear of Death
- Fixed Harsh Lesson
Ronin
- Moon Reflect now gives Correct Flee and only at night
- Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4))
Mystic
- Unlimited now removed on player logout
Draconier
- Tornado Break no longer deals reduced damage to further enemies
Phalanx
- Instinct Spear now properly cast Shield Bang with a spear and shield
- Shield Bang Level Lowered from 10 -> 5
- Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)%
- Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)%
- Shield Bang no longer deals reduced damage to further enemies
- Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1
- Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)%
- Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)%
Pirate
- Crit Skills now properly benefit from crit damage items
Mercenary
- New Icons
- Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)%
- Arcane Barrage no longer requires Percision level 5
- Needle Shot now scales with crit damage
- Endless Needle now scales with crit damage
Buccaneer
- Fixed Exploit Shot giving too much bonus crit damage
- Updated Louyang Firecracker recipe
- Ransack will stop trying to steal once the target has been stolen from successfully once
- Fixed Corkscrew dealing +200% bonus damage
- Ransack cooldown reduced from 3 -> 1 second
- [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1)
Rogue
- Gank will stop trying to steal once the target has been stolen from successfully once
Bard/Dancer
- Translated Frost Joker/Scream
Necromancer
- Fixed summons losing stats in certain situations
- Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))%
- Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead
- Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)%
- When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage
- Soul Harvest no longer drains SP
- Soul Harvest cooldown reduced from 3 -> 2 seconds
- Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1
- Evil Land Sp cost reduced from 75 -> 25
- Evil Land Spirit Sphere cost reduced from 3 -> 1
- Evil Land max instances changed from 2 -> SkillLv
- Evil Land Cooldown reduced from 14 -> 3.5 Seconds
- Leech Life No longer self targetable
- Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65%
- Reduced Leech Life damage taken on healing ally
- Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10))
- Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds
- Spirit Rupture cooldown reduced from 3 -> 2 seconds
- Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds
- Spirit Rupture no longer deals reduced damage to further enemies
- Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)%
- Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere
- Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead
- Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv
- Devour Spirits cooldown reduced from 2 -> 1 seconds
- Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100)
- [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff.
Older Patches
- 2019-06-03
- 2019-05-22
- 2019-05-20
- 2019-05-09
- 2019-05-02
- 2019-04-21
- 2019-04-03
- AprilFools
- 2019-03-28
- 2019-03-15
- 2019-02-28
- 2019-02-22
- 2019-02-14
- 2019-02-01
- 2018-12-19
- 2018-12-12
- 2018-11-22
- 2018-11-16
- 2018-11-07
- 2018-10-24
- 2018-10-19
- 2018-10-17
- 2018-10-10
- 2018-10-03
- 2018-09-25
- 2018-09-19
- 2018-09-12
- 2018-09-06
- 2018-09-01
- 2018-08-29
- 2018-08-26
- 2018-08-24
- 2018-08-22
- 2018-08-20
Beta Patches
- 2018-08-17
- 2018-08-09
- 2018-07-27
- 2018-07-07
- 2018-07-06
- 2018-06-23
- 2018-06-16
- 2018-06-01
- 2018-05-23
- 2018-05-17
- 2018-05-17
- 2018-05-11
- 2018-05-09
- 2018-05-07
- 2018-05-03
- 2018-05-01
- 2018-02-01
- 2018-01-10
- 2017-12-21
- 2017-12-07
- 2017-11-02
- 2017-10-14
- 2017-10-05
- 2017-09-28
- 2017-09-20
- 2017-09-12
- 2017-09-06
- 2017-08-30
- 2017-08-26
- 2017-08-21
- 2017-08-15
- 2017-07-22
- 2017-06-29
- 2017-06-08
- 2017-06-02
- 2017-05-12
- 2017-05-01
- 2017-04-19
- 2017-02-15
- 2017-01-26
- 2017-01-20
- 2017-01-13
- 2017-01-10
- 2017-01-08
- 2017-01-07
- 2017-01-01
- 2016-12-30
- 2016-12-27
- 2016-12-25
- 2016-12-20
- 2016-12-15
- 2016-12-13
- 2016-12-10
- 2016-09-21
- 2016-09-15
- 2016-08-31
- 2016-08-19
- 2016-08-17
- 2016-07-30
- 2016-07-22
- 2016-07-20
- 2016-07-18
- 2016-07-16
- 2016-07-14
- 2016-07-13