Difference between revisions of "Mining"
From Project Einherjar
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=== Locations === | === Locations === | ||
− | + | The locations were changed. Deposits only spawn in dungeons, their type primarily decided by the element of monsters in the map. Elunium, Oridecon, Gold and Mithril deposits spawn in most dungeons. | |
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[[Category:Crafting]] | [[Category:Crafting]] | ||
[[Category:General Information]] | [[Category:General Information]] |
Revision as of 15:00, 25 July 2021
There are Deposits throughout the game, you can attack these Deposits only with a Pickaxe, while Wearing a Pickaxe your AMP is locked. As you level up Mining you get more Passive Carry Weight hit deposits for more damage. Damage Dealt is Pickaxe Level + Mining Level.
Pickaxes
There are 5 pickaxes in game, each one grants a different level of the skill Pickaxe.
Pickaxe | Damage (Extra damage dealt to ore deposit) | Break Change | Weapon Lv | Pickaxe Skill Lv | Cost | How to get it |
---|---|---|---|---|---|---|
Iron Pickaxe | 1 | -4% | 1 | 1 | 2500z | Sold at Prontera & Zhakastia Blacksmith shop |
Steel Pickaxe | 2 | -16% | 2 | 2 | 5000z | Sold at Prontera & Zhakastia Blacksmith shop |
Emveretacon Pickaxe | 3 | -36% | 3 | 3 | 7500z | Sold at Zhakastia Blacksmith shop |
Oridecon Pickaxe | 4 | -64% | 4 | 4 | 10,000z | Sold at Zhakastia Blacksmith shop |
Emperium Pickaxe | 5 | Indestructible | 4 | 5 | 1 Event Ticket | Trade Event Ticket for a 24 hours rental ( see Auto Events for how to obtain Event Tickets ) |
Mining Level Details
Mining Level | Weight | Exp Needed | Total Exp Needed |
---|---|---|---|
1 | 65 | 897 | 897 |
2 | 160 | 2395 | 3292 |
3 | 285 | 6046 | 9335 |
4 | 440 | 15223 | 24558 |
5 | 625 | 40381 | 64939 |
6 | 840 | 115048 | 179987 |
7 | 1085 | 354027 | 534014 |
8 | 1360 | 1175670 | 1709684 |
9 | 1665 | 4198513 | 5908197 |
10 | 2000 | 16055186 | 21963383 |
Item Drop Chance
- m = Mining Level + 1
- Number of Rolls = Max(1,Rand(m))
- Ammount Per Roll = 1 + (rand(m) * rand(m)) / (m * 7 / 3)
- No Item = 1500 / m / 10000
- Stone = 2000 / m / 10000
- Item Slot = 1 + (rand(1,m) * rand(1,m) / 13)
Mining Level | Number of Rolls | Amount Per Roll | No Item | Stone | Item 1 | Item 2 | Item 3 | Item 4 | Item 5 | Item 6 | Item 7 | Item 8 | Item 9 | Item 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 1 | 15.00% | 17.00% | 68.00% | |||||||||
1 | 1 | 1-2 | 7.50% | 9.25% | 83.25% | |||||||||
2 | 1-2 | 1-2 | 5.00% | 6.33% | 88.66% | |||||||||
3 | 1-3 | 1-2 | 3.75% | 4.81% | 85.76% | 5.72% | ||||||||
4 | 1-4 | 1-3 | 3.00% | 3.88% | 70.73% | 22.43% | ||||||||
5 | 1-5 | 1-3 | 2.50% | 3.25% | 60.26% | 26.12% | 7.87% | |||||||
6 | 1-6 | 1-4 | 2.14% | 2.79% | 48.49% | 27.16% | 13.57% | 5.84% | ||||||
7 | 1-7 | 1-4 | 1.87% | 2.45% | 40.35% | 26.88% | 13.47% | 10.48% | 4.46% | |||||
8 | 1-8 | 1-4 | 1.66% | 2.18% | 34.52% | 23.70% | 15.37% | 10.63% | 8.32% | 2.37% | 1.20 | |||
9 | 1-9 | 1-5 | 1.50% | 1.97% | 29.80% | 21.26% | 14.50% | 12.63% | 8.67% | 3.87% | 4.82% | 0.96% | ||
10 | 1-10 | 1-5 | 1.36% | 1.79% | 26.47% | 19.18% | 13.64% | 12.00% | 8.78% | 6.43% | 5.56% | 2.39% | 1.60% | 0.80% |
These are based on 1000000 rolls at each level on test server
Ores drop table
Deposit Type | Base Break Chance | Item 1 | Item 2 | Item 3 | Item 4 | Item 5 | Item 6 | Item 7 | Item 8 | Item 9 | Item 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Iron | 5% | Iron Ore | Rough Oridecon | Rough Elunium | Sardonyx | Iron | Iron Ore | Iron | |||
Coal | 7% | Coal | Rough Oridecon | Rough Elunium | Coal | Coal | Coal | 1 Carat Diamond | 2 Carat Diamond | 3 Carat Diamond | |
Fire | 9% | Red Blood | Flame Heart | Red Blood | Garnet | Rough Oridecon | Rough Elunium | Flame Heart | Garnet | ||
Ice | 9% | Crystal Blue | Mystic Frozen | Crystal Blue | Aquamarine | Mystic Frozen | Aquamarine | ||||
Wind | 9% | Wind of Verdure | Rough Wind | Wind of Verdure | Topaz | Rough Wind | Topaz | ||||
Earth | 9% | Green Live | Greate Nature | Green Live | Emerald | Greate Nature | Emerald | ||||
Poison | 9% | Seizing Violet | Visceral Clot | Seizing Violet | Amethyst | Visceral Clot | Amethyst | ||||
Holy | 9% | Shard of Light | Pure Radiance | Shard of Light | Pearl | Pure Radiance | Pearl | ||||
Dark | 9% | Dark Will | Abyssal Vessel | Dark Will | (Cursed) Ruby | Abyssal Vessel | (Cursed) Ruby | ||||
Ghost | 9% | Elusive Soul | Revenant's Vow | Elusive Soul | Zircon | Revenant's Vow | Zircon | ||||
Undead | 9% | Ancient Bones | Ceaseless Life | Ancient Bones | Opal | Ceaseless Life | Opal | ||||
Oridecon | 12.5% | Rough Oridecon | Warping Splinter | Rough Oridecon | Sapphire | Oridecon | Rough Oridecon | Rough Oridecon | Oridecon | Enriched Oridecon | |
Elunium | 12.5% | Rough Elunium | Warping Splinter | Rough Elunium | Topaz | Elunium | Rough Elunium | Elunium | Enriched Elunium | ||
Gold | 25% | Gold Ore | Rough Oridecon | Rough Elunium | Gold Ore | Oridecon | Elunium | Gold Ore | Gold | ||
Mithril | 33% | Silver Ore | Mithril Ore | Warping Splinter | Mithril Ore | Silver Ore | Mithril Ore |
Break Chance
- b = Base Break Chance for deposit
- m = Mining Level
- p = Pickaxe Level
- b2 = b - (b * m * 5 / 100)
- Pickaxe Destroyed Chance = b2 - (b2 * p * p * 4 / 100)
- Pickaxe Damaged Chance = ((Destroyed Chance * 2) / (m*2 + p*3)) / 10000
Locations
The locations were changed. Deposits only spawn in dungeons, their type primarily decided by the element of monsters in the map. Elunium, Oridecon, Gold and Mithril deposits spawn in most dungeons.