Difference between revisions of "Mining"

From Project Einherjar
(Moving to Forge Armor)
(Locations)
Line 243: Line 243:
  
 
=== Locations ===
 
=== Locations ===
==== Jellopy ====
+
The locations were changed. Deposits only spawn in dungeons, their type primarily decided by the element of monsters in the map. Elunium, Oridecon, Gold and Mithril deposits spawn in most dungeons.
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Manuk Field || Ant Hell
 
|-
 
| Geffen Field || Karu Cave
 
|-
 
| Hugel Field || Ice Cave
 
|-
 
| Louyang Field || Orcs Dungeon
 
|-
 
| Prontera Filed || Payon Cave
 
|-
 
| Prontera Maze || Thor Volcano
 
|-
 
| Geffenia || Undersea Tunnel
 
|}
 
 
 
==== Iron ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Einbroch Field || Abyss Lake Cave
 
|-
 
| Hugel Field || Ant Hell
 
|-
 
| Veins Field || Mine Dungeon
 
|-
 
|  || Mjolnir Dead Pit
 
|-
 
|  || Labyrinth Forest
 
|-
 
|  || Orcs Dungeon
 
|-
 
|  || Thor Volcano
 
|-
 
|  || Karu Cave
 
|}
 
 
 
==== Coal ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Einbroch Field || Abyss Lake Cave
 
|-
 
| Veins Field || Ant Hell
 
|-
 
|  || Einbroch Dungeon
 
|-
 
|  || Mjolnir Dead Pit
 
|-
 
|  || Nogg Road
 
|-
 
|  || Payon Cave
 
|-
 
|  || Thor Volcano
 
|-
 
|  || Labyrinth Forest
 
|}
 
 
 
==== Fire ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Veins Field || Ant Hell
 
|-
 
|  || Nogg Road
 
|-
 
|  || Labyrinth Forest
 
|-
 
|  || Thor Volcano
 
|}
 
 
 
==== Ice ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Manuk Field || Ant Hell
 
|-
 
|  || Ice Cave
 
|-
 
|  || Undersea Tunnel
 
|-
 
|  || Labyrinth Forest
 
|-
 
|  || Karu Cave
 
|}
 
 
 
==== Wind ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Geffen Field || Ant Hell
 
|-
 
| Hugel Field || Payon Cave
 
|-
 
| Louyang Field || Labyrinth Forest
 
|-
 
|  || Geffenia
 
|}
 
 
 
==== Earth ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Hugel Field || Ant Hell
 
|-
 
| Veins Field || Orcs Dungeon
 
|-
 
| Veins Field || Labyrinth Forest
 
|-
 
|  || Karu Cave
 
|}
 
 
 
==== Oridecon ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Einbroch Field || Payon Cave
 
|-
 
|  || Labyrinth Forest
 
|-
 
|  || Abyss Lake
 
|}
 
 
 
==== Elunium ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Einbroch Field || Abyss Lake Cave
 
|-
 
| Manuk Field || Labyrinth Forest
 
|}
 
 
 
==== Gold ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Einbroch Field || Abyss Lake Cave
 
|-
 
| Louyang Field || Labyrinth Forest
 
|}
 
 
 
==== Mithril ====
 
{| class="wikitable"
 
|-
 
! Field !! Dungeon
 
|-
 
| Hugel Field || Abyss Lake Cave
 
|-
 
| Manuk Field || Labyrinth Forest
 
|-
 
| Mt. Mjolnir ||
 
|}
 
  
 
[[Category:Crafting]]
 
[[Category:Crafting]]
 
[[Category:General Information]]
 
[[Category:General Information]]

Revision as of 15:00, 25 July 2021

There are Deposits throughout the game, you can attack these Deposits only with a Pickaxe, while Wearing a Pickaxe your AMP is locked. As you level up Mining you get more Passive Carry Weight hit deposits for more damage. Damage Dealt is Pickaxe Level + Mining Level.

Pickaxes

There are 5 pickaxes in game, each one grants a different level of the skill Pickaxe.

Pickaxe Damage (Extra damage dealt to ore deposit) Break Change Weapon Lv Pickaxe Skill Lv Cost How to get it
Iron Pickaxe 1 -4% 1 1 2500z Sold at Prontera & Zhakastia Blacksmith shop
Steel Pickaxe 2 -16% 2 2 5000z Sold at Prontera & Zhakastia Blacksmith shop
Emveretacon Pickaxe 3 -36% 3 3 7500z Sold at Zhakastia Blacksmith shop
Oridecon Pickaxe 4 -64% 4 4 10,000z Sold at Zhakastia Blacksmith shop
Emperium Pickaxe 5 Indestructible 4 5 1 Event Ticket Trade Event Ticket for a 24 hours rental ( see Auto Events for how to obtain Event Tickets )


Mining Level Details

Mining Level Weight Exp Needed Total Exp Needed
1 65 897 897
2 160 2395 3292
3 285 6046 9335
4 440 15223 24558
5 625 40381 64939
6 840 115048 179987
7 1085 354027 534014
8 1360 1175670 1709684
9 1665 4198513 5908197
10 2000 16055186 21963383

Item Drop Chance

  • m = Mining Level + 1
  • Number of Rolls = Max(1,Rand(m))
  • Ammount Per Roll = 1 + (rand(m) * rand(m)) / (m * 7 / 3)
  • No Item = 1500 / m / 10000
  • Stone = 2000 / m / 10000
  • Item Slot = 1 + (rand(1,m) * rand(1,m) / 13)
Mining Level Number of Rolls Amount Per Roll No Item Stone Item 1 Item 2 Item 3 Item 4 Item 5 Item 6 Item 7 Item 8 Item 9 Item 10
0 1 1 15.00% 17.00% 68.00%
1 1 1-2 7.50% 9.25% 83.25%
2 1-2 1-2 5.00% 6.33% 88.66%
3 1-3 1-2 3.75% 4.81% 85.76% 5.72%
4 1-4 1-3 3.00% 3.88% 70.73% 22.43%
5 1-5 1-3 2.50% 3.25% 60.26% 26.12% 7.87%
6 1-6 1-4 2.14% 2.79% 48.49% 27.16% 13.57% 5.84%
7 1-7 1-4 1.87% 2.45% 40.35% 26.88% 13.47% 10.48% 4.46%
8 1-8 1-4 1.66% 2.18% 34.52% 23.70% 15.37% 10.63% 8.32% 2.37% 1.20
9 1-9 1-5 1.50% 1.97% 29.80% 21.26% 14.50% 12.63% 8.67% 3.87% 4.82% 0.96%
10 1-10 1-5 1.36% 1.79% 26.47% 19.18% 13.64% 12.00% 8.78% 6.43% 5.56% 2.39% 1.60% 0.80%

These are based on 1000000 rolls at each level on test server

Ores drop table

Deposit Type Base Break Chance Item 1 Item 2 Item 3 Item 4 Item 5 Item 6 Item 7 Item 8 Item 9 Item 10
Iron 5% Iron Ore Rough Oridecon Rough Elunium Sardonyx Iron Iron Ore Iron
Coal 7% Coal Rough Oridecon Rough Elunium Coal Coal Coal 1 Carat Diamond 2 Carat Diamond 3 Carat Diamond
Fire 9% Red Blood Flame Heart Red Blood Garnet Rough Oridecon Rough Elunium Flame Heart Garnet
Ice 9% Crystal Blue Mystic Frozen Crystal Blue Aquamarine Mystic Frozen Aquamarine
Wind 9% Wind of Verdure Rough Wind Wind of Verdure Topaz Rough Wind Topaz
Earth 9% Green Live Greate Nature Green Live Emerald Greate Nature Emerald
Poison 9% Seizing Violet Visceral Clot Seizing Violet Amethyst Visceral Clot Amethyst
Holy 9% Shard of Light Pure Radiance Shard of Light Pearl Pure Radiance Pearl
Dark 9% Dark Will Abyssal Vessel Dark Will (Cursed) Ruby Abyssal Vessel (Cursed) Ruby
Ghost 9% Elusive Soul Revenant's Vow Elusive Soul Zircon Revenant's Vow Zircon
Undead 9% Ancient Bones Ceaseless Life Ancient Bones Opal Ceaseless Life Opal
Oridecon 12.5% Rough Oridecon Warping Splinter Rough Oridecon Sapphire Oridecon Rough Oridecon Rough Oridecon Oridecon Enriched Oridecon
Elunium 12.5% Rough Elunium Warping Splinter Rough Elunium Topaz Elunium Rough Elunium Elunium Enriched Elunium
Gold 25% Gold Ore Rough Oridecon Rough Elunium Gold Ore Oridecon Elunium Gold Ore Gold
Mithril 33% Silver Ore Mithril Ore Warping Splinter Mithril Ore Silver Ore Mithril Ore

Break Chance

  • b = Base Break Chance for deposit
  • m = Mining Level
  • p = Pickaxe Level
  • b2 = b - (b * m * 5 / 100)
  • Pickaxe Destroyed Chance = b2 - (b2 * p * p * 4 / 100)
  • Pickaxe Damaged Chance = ((Destroyed Chance * 2) / (m*2 + p*3)) / 10000

Locations

The locations were changed. Deposits only spawn in dungeons, their type primarily decided by the element of monsters in the map. Elunium, Oridecon, Gold and Mithril deposits spawn in most dungeons.