Difference between revisions of "Mercenary"

From Project Einherjar
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! scope="col" style="width: 5%;" | Type
 
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| [[Precision]] || Increase Hit || 5 || Passive
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| [[Precision]] || Increase Crit Damage by 5% per level || 5 || Passive
 
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| [[Reload Mastery]] || Increases ASPD with Pistols by SkillLv*3% || 5 || Passive
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| [[Reload Mastery]] || Increases ASPD and Dual Pistol damage by 2% per level. ASPD bonus doubled during Arcane Barrage || 5 || Passive
 
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| [[Headshot]] || Lowers target's INT || 5 || Offensive
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| [[Headshot]] || Deals(40*SkillLv)% per Shot and Lowers target's INT || 5 || Offensive
 
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| [[Armshot]] || Lowers target's ASPD || 5 || Offensive
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| [[Armshot]] || Deals(40*SkillLv)% per Shot and Lowers target's ASPD || 5 || Offensive
 
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| [[Legshot]] || Lowers target's Movement speed || 5 || Offensive
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| [[Legshot]] || Deals(40*SkillLv)% per Shot and Lowers target's Movement speed || 5 || Offensive
 
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| [[Quickshot]] || Increases own Movement Speed || 5 || Offensive
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| [[Quickshot]] || Deals(40*SkillLv)% per Shot and Increases own Movement Speed || 5 || Offensive
 
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| [[Dark Filament]] || Blinds target at a chance || 5 || Offensive
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| [[Dark Filament]] || Deals(40*SkillLv)% per Shot and Blinds target || 5 || Offensive
 
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| [[Zero In]] || Takes time to aim dealing 1500% damage. Cast time and SP cost decrease with higher skill level || 3 || Offensive
 
| [[Zero In]] || Takes time to aim dealing 1500% damage. Cast time and SP cost decrease with higher skill level || 3 || Offensive

Latest revision as of 22:56, 31 March 2020

Mercenary.png

Overview[edit]

Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. This means they can also use 1 pistol with a shield.

Job changing[edit]

Enter the Lightalzen airport Talk to Brandon Heat to become a Mercenary lhz_airport (192 38)

Bullets[edit]

Bullets can be purchased for zeny from the usual Gunslinger merchants as well as in Zhakastia, including elemental bullets. Bullets can also be purchased from Tortuga merchants using Pirate coins as currency.

Class data[edit]

Skills[edit]

Skill Description Levels Type
Precision Increase Crit Damage by 5% per level 5 Passive
Reload Mastery Increases ASPD and Dual Pistol damage by 2% per level. ASPD bonus doubled during Arcane Barrage 5 Passive
Headshot Deals(40*SkillLv)% per Shot and Lowers target's INT 5 Offensive
Armshot Deals(40*SkillLv)% per Shot and Lowers target's ASPD 5 Offensive
Legshot Deals(40*SkillLv)% per Shot and Lowers target's Movement speed 5 Offensive
Quickshot Deals(40*SkillLv)% per Shot and Increases own Movement Speed 5 Offensive
Dark Filament Deals(40*SkillLv)% per Shot and Blinds target 5 Offensive
Zero In Takes time to aim dealing 1500% damage. Cast time and SP cost decrease with higher skill level 3 Offensive
Killer Instinct Damage increasing with every 1% Hp target is missing. Can Crit for 2x damage. 5 Offensive
Bullet Barrage Fires 10 shots overheating the gun, preventing you from attacking for a moment 5 Offensive
Collateral Damage Hits a large area around the target, knocking them and yourself back 5 Offensive
Needle Shot Shoots a needle, damage increases with LUK. 5 Offensive

Platinium Skills[edit]

Skill Description Levels Type Job Level Requirement Quest
Black Powder Throws Explosive Powder on target lowering their HIT by 25% and increasing Fire damage 1 Offensive ? Talk to NPC inside the boat in Alberta
Bounty Similar to Taekwon Mission. Every bounty completed gives 2500 zeny, increasing by 25 per, capped at 12500 before rank bonus. Increases ATK by 1, capped at 100 before rank bonus. Increasing up to 250 points by (Points/Rank/5). When a bounty is completed, cast the bounty skill. If you don't the kills do not register for the bounty. 1 Supportive ? Talk to NPC inside the boat in Alberta


Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8
STR
AGI 3 10 18 26 31 39 43 46
VIT 9
INT 8 11 25 32 40
DEX 4 16 21 29 33 41 44 47
LUK 5 17 22 30 38 42 45 48