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(PatchNotes)
(PatchNotes)
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* New at_command at_petdebug, which shows summons stats on spawning
+
* Added a new weapon element check that checks endow then weapon element if no endow
* Increase Max Spirit Sphere Limit from 15 -> 25
+
* MVPs can no longer change maps
* Added Increase Max Sphere for future use
+
* Increase Mithril Deposit Spawn rates from 1/177 -> 1/133
* Added Ignore Element Resistance for future use
+
* Reduce Exp to level Novice 1-11
* Added Ignore Race Resistance for future use
 
* Added Ignore Size Resistance for future use
 
* Added Increase Mining Exp for future use
 
* Added Increase Weapon Exp for future use
 
* Added Increase Craft Chance for future use
 
* Fixed Max Resistance in certain conditions
 
* Food Buff 5+ no longer removed on death
 
* Grants is now removed on logout
 
* Hitting a Sleeping target Ignores Flee, Def and Mdef but is no longer a guaranteed crit
 
* Player Vit Def changed from [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)) -> Vit (buff before 110 Vit nerf after)
 
* Ignore Def no longer increases target Def when they have negative Def
 
* Lower Thanatos Tower party requirement from 5 -> 4
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Changed Sword of Lore effect to All Stats + 1 and Increase Weapon Exp by 50%
+
* Lich's Staff atk increased from 0 -> 100
* Added Snow Cap, Hollow Mask, Santa Poring Cap, Bombring Hat, Short Abysmal Knight Helm, Hode Hat, Puppy Santa Hat, Ribbon Wizard Hat, Lala Hat (Peke), Chii Ears, Black Hairband, Knitted Bear, War-chief Hat, Rough Wind Hairpin, Star Earring, Shinobi Mask, Heart Hat, Heart Scarf, Heart Wings, Holly Ring, Ice Wings, Deviruchi Wings, Little Demon Wings, Pecopeco Wings, Star Ring, Aquaring Rucksack, Cowring Rucksack, Cowring Rucksack, Firing Rucksack, Ghostring Rucksack, Goldring Rucksack, Leafing Rucksack, Marin Rucksack, Panding Rucksack, Poporing Rucksack, Usakoring Rucksack, Santa Poring Rucksack and Rune of Power
 
* Added Ice Wing Recolors
 
* Aliza now drops Black Hairband
 
* Abysmal Knight now drop Abysmal Knight Helm
 
* Abysmal Knight now drop Shot Abysmal Knight Helm
 
* Cat O' Nine Tails now drop Cat O' Nine Tails Hat
 
* Anubis now drop Anubis Helm
 
* Hode now drop Hode Hat
 
* Grand Peco Peco now drops Peco Peco Wings
 
* Katrinn now drops Ribbon Wizard Hat
 
* Shinobi now drop Shinobi Mask
 
* Mistress now drops Bee Wings
 
* Necromancer now drops Necromancer's Hood
 
* Added Abysmal Knight Helm Recolors
 
* Santa Poring now drops Santa Poring Cap
 
* Added Bombring Hat to Event Ticket Shop
 
* Added Pixie Wings to Event Ticket Shop
 
* Added Knitted Bear Hat to Winter Event Shop
 
* Added Snow Cap Quest, Available from December 1st - January 31st
 
* Added Puppy Santa Hat Quest, Available from December 1st - December 31st
 
* Added Ice Wing Quest, Available from December 1st - February 29th
 
* Added Holly Ring Quest, Available from December 1st - December 31st
 
* Added Chii Ears Quest
 
* Added Lala Hat (Peke) Quest
 
* Added Alucard Hat Quest
 
* Added Hollow Mask Quest
 
* Rough Wind Hairpin can be baught in an armor shop
 
* Fixed Poison Violence Spear not wearable till trans
 
* Toxic Spore now drops Poison Violence Spear
 
* Trans Pirate, Adept and Spiriter classes can wear Diablos Robes
 
* Trans Samurai and Spearman classes can wear Diablos Armor
 
* Updated all 2nd Class items to be wearable by custom 2nd classes
 
* Regin Brjota no longer cast Spectral Veil or Ethereal Cloak
 
* Blank Scroll Cost reduced from 4000 -> 2000
 
<br>
 
=== Swordman ===
 
* Magnum Break bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
 
<br>
 
=== Blacksmith ===
 
* Forging with Basic Anvil gains +1% success chance
 
* Forging with no Anvil suffers a -20% success chance
 
<br>
 
=== Gunslinger ===
 
* Chain Action ignores (Crit * SkillLv / 10)% of Targets Def
 
* Chain Action gains (Crit * SkillLv / 10)% Hit Rate
 
 
<br>
 
<br>
 
=== Necromancer ===
 
=== Necromancer ===
* New Icons
+
* Summons now properly scale off total stats instead of base
* New Status Icons
 
 
<br>
 
<br>
=== Viking ===
+
=== Phalanx ===
* Rampage always hits when target is bleeding
+
* Legion no longer grants Atk instead it give (SkillLv + (SkillLv*Party Count/4) + (SkillLv*Phalanx in Party Count/4))% Damage Reduction
* Reduce Bonus hit rate from 3*SkillLv -> 2*SkillLv
+
* Fixed Shield Bash being ghost property
 +
* Shield Bang additional damage is changed to (SkillLv * Shield Refine + Shield Weight) flat damage
 +
* Shield Mastery grants Shield Bang an additional (SkillLv * SkillLv * Shield Refine) flat damage
 +
* Javelin Toss deals an extra (Spear Weight / 10 * SkillLv + Weapon Atk) damage
 +
* Spear Training grants Javelin Toss deals an extra (Weapon Refine * SkillLv * Javelin Toss SkillLv) and reduces the (10*SkillLv)% Multiplied -> (Javelin Toss SkillLv * SkillLv * 4)% Additive
 +
* New Reflect Shield Status Icon
 
<br>
 
<br>
=== Spearman ===
+
=== Pirate ===
* Power Drive bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
+
* Fixed Bullet Burst not gaining Hit from Crit when learned Pirate's Jinx
 +
* Fixed non-pirate skills receiving effects or Pirate's Jinx
 
<br>
 
<br>
=== Phalanx ===
+
=== Buccaneer ===
* Impenetrable Shell: Reduce All incoming damage by 10% then further reducing Physical damage by ((Def/2)% + (Vit Def * Def / 100)) and Magic damage by ((Mdef/2)% + (Int Mdef * Mdef / 100)). Def/Mdef Scaling Ignored by Defense Disregard Effects.
+
* Vengeance uses endow element, if none found uses weapon element
* Reflect Shield: Deals a flat (SkillLv * 5 + ((Shield Mastery * 2) + (Shield Def * (Shield Refine + SkillLv)) + Armor Defense + Armor Refine)) * SkillLv / 2) damage to attackers. (Max 5)
+
* Ransack uses endow element, if none found uses weapon element
* Adjust Skewer Strike hit penelty from 20% -> 10 Flat
 
* Adjust Spear Training + Javaling Toss bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
* Adjust Shiled Bang + Shield Mastery bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
* Adjust Shiled Bang bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
 
<br>
 
<br>
=== Draconier ===
+
=== Esper ===
* Tornado Break bonus hit went from (SkillLv*20)% -> (SkillLv*10) Flat
+
* Illusionary Blade receives Masters ATK when using a sword/dagger
<br>
+
* Summons now properly scale off total stats instead of base
=== Shogun ===
+
* Avatar can no longer be Dispelled, and while active neither can Blessings
* Sword Quake bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
 
 
<br>
 
<br>
 
=== Macabre ===
 
=== Macabre ===
* Will O' Wisp Duration increased from 30 -> 60 seconds
+
* Fixed Reaper Contract Maxing at 10 instead of Minimum of 10  
* Talisman of Terror Increase chance to ((30*SkillLv)+(Int*SkillLv/10))% (Max 3)
+
* Reaper Contract gains 10 stacks when killing a Player
* Talisman of Decay Mdef now reduces damage by (Mdef*2). Damage Cap increased to 2500 but reduced by 1/4 for status resistant monsters. (Max 3)
+
* Talisman of Binding has a reduced chance of being removed by Dispel
* Endless Nightmare Reduce Damage Ticks to every 10 Seconds, reduce sleep duration to (SkillLv) seconds. Doubled Sleep Chance. Damage Increased to (SkillLv / 2)% Max HP - Target Mdef * 3). Damage Reduced by 1/4 vs Status Resistant Monsters. (Max 10)
 
* Talisman of Binding Prevents all Buffs and Debuffs from starting for 20*SkillLv seconds. (Max 3)
 
* Talisman of Shattering Add Frozen, Gullvieg, Counter Stance, Baulders Gift and Sleep to list, Increase damage to (200+100*SkillLv)%. (Max 3)
 
* Talisman of Sealing reduces target's natural status resistance by (5+SkillLv*15)% for 15 seconds. (Max 3)
 
 
<br>
 
<br>
=== Esper ===
+
=== Samurai ===
* Corrected Summons stat calculation, should be less buggy
+
* Dual Slashes uses endow element, if none found uses weapon element
 +
* Wild Swing uses endow element, if none found uses weapon element
 
<br>
 
<br>
=== Pirate ===
+
=== Ronin ===
* New Status Icons
+
* Drawstrike uses endow element, if none found uses weapon element
* Skills can no longer crit without learning Pirate's Jinx
+
* Omniblade uses endow element, if none found uses weapon element
* [Edit]: Pirate's Jinx - Skills can Crit scaling with Crit chance. Additionally increases Crit Damage by (5*SkillLv)% doubled for Dagger and Sword. When Skills Crit they ignore (Crit Damage/2)% of targets Physical Resistance from Def. Always ignores Vit Def and Refine Damage Reduction.
+
* Iaijutsu's Counter uses endow element, if none found uses weapon element
* Pirate's Jinx now increases skill hit chance by (SkillLv * Crit / 5)% always hitting when Crit is 100
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Daimyo ===
* New Status Icons
+
* Warmonger gains 5 stacks when hitting a player
* Fixed Meteor Smash Dealing too much damage
+
* Warmonger gains double stacks while in Akuma
* Fixed Meteor Smash Procing too often
+
* Oniblade gains 2 stacks stacks when killing a Player
* Armshot now applies status on each hit
+
* Oniblade gains double stacks while in Akuma
* Headshot now applies status on each hit
+
* Heavy Cleave uses endow element, if none found uses weapon element
* Legshot now applies status on each hit
+
* Tiger Crush uses endow element, if none found uses weapon element
* Requiem now applies status on each hit
+
* Death Charge uses endow element, if none found uses weapon element
* Dark Filament now applies status on each hit
+
* Tsunami Drop is now neutral property
* Adjusted Requiem damage formula to (250 + (Distance*50))% Atk
+
* Warcry grants bonus hit to Submission, Crippling Blow and Tsunami Drop while target is under its effect.
* Requiem increase crit damage by 250% when target is below 15% HP
+
* Warcry is now always an 11x11 area
* Requiem now recives a 5x bonus from Killer Instinct
 
* Precision now gives (5*SkillLv)% crit damage
 
* Fixed Killer Instinct damage cap
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Viking ===
* New Status Icons
+
* Helm Splitter uses endow element, if none found uses weapon element
* Mislead now crits
+
* Rampage uses endow element, if none found uses weapon element
* Mislead no longer doubles Hit rate instead Doubles Hit before enemy Agi and bonus 80 Hit
+
* Woodchopper uses endow element, if none found uses weapon element
 
<br>
 
<br>
  

Revision as of 17:38, 5 December 2019

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer
Official Class Edits
Merchant Thief Blacksmith Rogue Monk Star Gladiator
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee


PatchNotes

General

  • Added a new weapon element check that checks endow then weapon element if no endow
  • MVPs can no longer change maps
  • Increase Mithril Deposit Spawn rates from 1/177 -> 1/133
  • Reduce Exp to level Novice 1-11


Items

  • Lich's Staff atk increased from 0 -> 100


Necromancer

  • Summons now properly scale off total stats instead of base


Phalanx

  • Legion no longer grants Atk instead it give (SkillLv + (SkillLv*Party Count/4) + (SkillLv*Phalanx in Party Count/4))% Damage Reduction
  • Fixed Shield Bash being ghost property
  • Shield Bang additional damage is changed to (SkillLv * Shield Refine + Shield Weight) flat damage
  • Shield Mastery grants Shield Bang an additional (SkillLv * SkillLv * Shield Refine) flat damage
  • Javelin Toss deals an extra (Spear Weight / 10 * SkillLv + Weapon Atk) damage
  • Spear Training grants Javelin Toss deals an extra (Weapon Refine * SkillLv * Javelin Toss SkillLv) and reduces the (10*SkillLv)% Multiplied -> (Javelin Toss SkillLv * SkillLv * 4)% Additive
  • New Reflect Shield Status Icon


Pirate

  • Fixed Bullet Burst not gaining Hit from Crit when learned Pirate's Jinx
  • Fixed non-pirate skills receiving effects or Pirate's Jinx


Buccaneer

  • Vengeance uses endow element, if none found uses weapon element
  • Ransack uses endow element, if none found uses weapon element


Esper

  • Illusionary Blade receives Masters ATK when using a sword/dagger
  • Summons now properly scale off total stats instead of base
  • Avatar can no longer be Dispelled, and while active neither can Blessings


Macabre

  • Fixed Reaper Contract Maxing at 10 instead of Minimum of 10
  • Reaper Contract gains 10 stacks when killing a Player
  • Talisman of Binding has a reduced chance of being removed by Dispel


Samurai

  • Dual Slashes uses endow element, if none found uses weapon element
  • Wild Swing uses endow element, if none found uses weapon element


Ronin

  • Drawstrike uses endow element, if none found uses weapon element
  • Omniblade uses endow element, if none found uses weapon element
  • Iaijutsu's Counter uses endow element, if none found uses weapon element


Daimyo

  • Warmonger gains 5 stacks when hitting a player
  • Warmonger gains double stacks while in Akuma
  • Oniblade gains 2 stacks stacks when killing a Player
  • Oniblade gains double stacks while in Akuma
  • Heavy Cleave uses endow element, if none found uses weapon element
  • Tiger Crush uses endow element, if none found uses weapon element
  • Death Charge uses endow element, if none found uses weapon element
  • Tsunami Drop is now neutral property
  • Warcry grants bonus hit to Submission, Crippling Blow and Tsunami Drop while target is under its effect.
  • Warcry is now always an 11x11 area


Viking

  • Helm Splitter uses endow element, if none found uses weapon element
  • Rampage uses endow element, if none found uses weapon element
  • Woodchopper uses endow element, if none found uses weapon element



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