Difference between revisions of "Main Page"

From Project Einherjar
(PatchNotes)
(PatchNotes)
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* Fixed Resurrect not working on maps other then NoRes Flagged
+
* Change Extra Chest back into a chest
* New Duneyrr Aura Status Icons
+
* 25 New Official BGM
 +
* 5 New Official Headgears
 +
* Small Map Updates to Alberta, Aldebaran, Comodo, Geffen, Hugel, Malangdo, Pay Arche, Prontera, Prt Church, Prt Field 1 and Yuno
 
<br>
 
<br>
=== Client ===
+
=== Items ===
* New Official BGM
+
* Poison Mushroom now eatable
* Update the Inventory UI
+
* Added Poison Spear
* Updated the Shop UI
 
* Updated the Cart UI
 
* Increased Supported Monster ID Range
 
* Increased Headgear Sprite ID Range
 
* 103 New Monster Sprites
 
* 52 New NPC Sprites
 
* 400 New Headgears
 
* 31 New Maps
 
* Added Champion Mob Support
 
 
<br>
 
<br>
=== Beta Client ===
+
=== Culvert Cleansing Instance ===
* Added /pib command: Shows a window with all available PiB commands
+
* Added More Flavor
* Added /fwtrace command: Shows trace of last flywing positions.
+
* Fixed Dialog Speed
 +
* Fixed PGTB not running on floor 3
 
<br>
 
<br>
=== Enchanting ===
+
=== Macabre ===
* Fixed Sp Cost being Reversed
+
* Fixed ASPD with Mace
 +
* Fixed Shivering Wheel being Holy instead of Water
 
<br>
 
<br>
=== Bounty Board ===
+
=== Esper ===
* Bonus Mobs now spawn with [B] on bounty board change
+
* Updated Esper Icons
* Bonus Mobs now spawn with [B] on respawn
 
* Added beach dun 4 spawns to bounty board bonus spawns
 
 
<br>
 
<br>
=== Items ===
+
=== General Weapon Mastery ===
* Added Petite Golden Thief Bug Card
+
* Added Weapon Level Effect Scaling
* Added Sanguisliar Card
+
* Removed Refine Exp Scaling
* Added Venom Spore Card
+
* Increased Weapon Level Exp Scaling
* Added Gas Mask[1]
+
* Added Multi Hand Exp
 +
* Multiplier changed from (100% + 100% For 2h + 100% for Mastery 10) -> (Base + (Weapon Level * Bonus))%
 +
* [One Handed]: 110% Base | 35% Bonus
 +
* [Two Handed]: 220% Base | 35% Bonus
 +
* [Main Hand]: 55% Base | 20% Bonus
 +
* [Off Hand]: 55% Base | 10% Bonus
 +
<br>
 +
=== Onslaught Mastery ===
 +
* [Level 1]: Str + 2 -> Str + 1
 +
* [Level 2]: Atk + 10 -> Atk + 5
 +
* [Level 3]: Crit + 5 -> Crit + 3
 +
* [Level 4]: Atk + 10 -> Atk + 5
 +
* [Level 5]: Aspd + 5% -> Aspd + 3%
 +
* [Level 6]: Perfect Hit + 5 -> Ignore 10% def
 +
* [Level 7]: Atk + 15 -> Atk + 10
 +
* [Level 8]: Crit Atk + 10% -> Crit Atk + 5%
 +
* [Level 9]: Atk + 15% -> Atk + 10%
 +
* [Level 10]: Doubles Weapon Level Effect
 +
<br>
 +
=== Safeguard Mastery ===
 +
* [Level 1]: Vit + 2 -> Vit + 1
 +
* [Level 2]: Max Hp + 500 -> Max Hp + 300
 +
* [Level 4]: 5 * SkillLv Damage Reduction -> 2 * SkillLv Damage Reduction
 +
* [Level 7]: Max Hp + 10% -> Max Hp + 5%
 +
* [Level 10]: Doubles Weapon Level Effect
 +
<br>
 +
=== Swiftness Mastery ===
 +
* [Level 1]: Agi + 2 -> Agi + 1
 +
* [Level 2]: Aspd + 10% -> Aspd + 5%
 +
* [Level 3]: Flee + 15 -> Flee + 10
 +
* [Level 6]: Perfect Flee + 5 -> Perfect Flee + 3
 +
* [Level 7]: Damage + 10% -> Damage + 5%
 +
* [Level 8]: Crit + 10% -> Crit + 5%
 +
* [Level 8]: Matk + 10% -> Matk + 5%
 +
* [Level 9]: Crit Atk + 20% -> Crit Atl + 10%
 +
* [Level 10]: Doubles Weapon Level Effect
 
<br>
 
<br>
=== Culvert Cleansing Instance ===
+
=== Ranged Mastery ===
* Adjusted Mob Stats, Skills and Spawns
+
* [Level 1]: Dex + 2 -> Dex + 1
* Made Petite Golden Thief Bug Mini-Boss
+
* [Level 3]: Atk + 15 -> Atk + 5
* Decreases Kill Quests
+
* [Level 4]: Crit + 5% -> Crit + 3%
* Added More Diverse Quests
+
* [Level 5]: Atk + 10% -> Atk + 3%
* Optional Quest only appear in logs if you accept them
+
* [Level 6]: Aspd + 5% -> Aspd + 2%
* Changed Message types
+
* [Level 7]: Hit + 10 -> Hit + 5
* Remove Counter Announcements
+
* [Level 8]: Ranged Atk + 10% -> Ranged Atk + 5%
* Reduced Rewards for testing
+
* [Level 9]: Crit Atk + 10% -> Crit Atk + 5%
* Removed Mapflags for testing
+
* [Level 10]: Doubles Weapon Level Effect
* Added More Flavor
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Mystical Mastery ===
* Added Familiar Sprite
+
* [Level 1]: Int + 2 -> Int + 1
 +
* [Level 2]: Matk + 50~100 -> Matk + 25~50
 +
* [Level 8]: Heal Power + 25% -> Heal Power + 15%
 +
* [Level 9]: Matk + 10% -> Matk + 5%
 +
* [Level 10]: Doubles Weapon Level Effect
 
<br>
 
<br>
 +
 
<br>
 
<br>
  

Revision as of 14:42, 26 August 2019

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer
Official Class Edits
Merchant Thief Blacksmith Rogue Monk Star Gladiator
Future Classes
Druid Valkyrie

Systems

Crafting


Exploration


Other



Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee


PatchNotes

General

  • Change Extra Chest back into a chest
  • 25 New Official BGM
  • 5 New Official Headgears
  • Small Map Updates to Alberta, Aldebaran, Comodo, Geffen, Hugel, Malangdo, Pay Arche, Prontera, Prt Church, Prt Field 1 and Yuno


Items

  • Poison Mushroom now eatable
  • Added Poison Spear


Culvert Cleansing Instance

  • Added More Flavor
  • Fixed Dialog Speed
  • Fixed PGTB not running on floor 3


Macabre

  • Fixed ASPD with Mace
  • Fixed Shivering Wheel being Holy instead of Water


Esper

  • Updated Esper Icons


General Weapon Mastery

  • Added Weapon Level Effect Scaling
  • Removed Refine Exp Scaling
  • Increased Weapon Level Exp Scaling
  • Added Multi Hand Exp
  • Multiplier changed from (100% + 100% For 2h + 100% for Mastery 10) -> (Base + (Weapon Level * Bonus))%
  • [One Handed]: 110% Base | 35% Bonus
  • [Two Handed]: 220% Base | 35% Bonus
  • [Main Hand]: 55% Base | 20% Bonus
  • [Off Hand]: 55% Base | 10% Bonus


Onslaught Mastery

  • [Level 1]: Str + 2 -> Str + 1
  • [Level 2]: Atk + 10 -> Atk + 5
  • [Level 3]: Crit + 5 -> Crit + 3
  • [Level 4]: Atk + 10 -> Atk + 5
  • [Level 5]: Aspd + 5% -> Aspd + 3%
  • [Level 6]: Perfect Hit + 5 -> Ignore 10% def
  • [Level 7]: Atk + 15 -> Atk + 10
  • [Level 8]: Crit Atk + 10% -> Crit Atk + 5%
  • [Level 9]: Atk + 15% -> Atk + 10%
  • [Level 10]: Doubles Weapon Level Effect


Safeguard Mastery

  • [Level 1]: Vit + 2 -> Vit + 1
  • [Level 2]: Max Hp + 500 -> Max Hp + 300
  • [Level 4]: 5 * SkillLv Damage Reduction -> 2 * SkillLv Damage Reduction
  • [Level 7]: Max Hp + 10% -> Max Hp + 5%
  • [Level 10]: Doubles Weapon Level Effect


Swiftness Mastery

  • [Level 1]: Agi + 2 -> Agi + 1
  • [Level 2]: Aspd + 10% -> Aspd + 5%
  • [Level 3]: Flee + 15 -> Flee + 10
  • [Level 6]: Perfect Flee + 5 -> Perfect Flee + 3
  • [Level 7]: Damage + 10% -> Damage + 5%
  • [Level 8]: Crit + 10% -> Crit + 5%
  • [Level 8]: Matk + 10% -> Matk + 5%
  • [Level 9]: Crit Atk + 20% -> Crit Atl + 10%
  • [Level 10]: Doubles Weapon Level Effect


Ranged Mastery

  • [Level 1]: Dex + 2 -> Dex + 1
  • [Level 3]: Atk + 15 -> Atk + 5
  • [Level 4]: Crit + 5% -> Crit + 3%
  • [Level 5]: Atk + 10% -> Atk + 3%
  • [Level 6]: Aspd + 5% -> Aspd + 2%
  • [Level 7]: Hit + 10 -> Hit + 5
  • [Level 8]: Ranged Atk + 10% -> Ranged Atk + 5%
  • [Level 9]: Crit Atk + 10% -> Crit Atk + 5%
  • [Level 10]: Doubles Weapon Level Effect


Mystical Mastery

  • [Level 1]: Int + 2 -> Int + 1
  • [Level 2]: Matk + 50~100 -> Matk + 25~50
  • [Level 8]: Heal Power + 25% -> Heal Power + 15%
  • [Level 9]: Matk + 10% -> Matk + 5%
  • [Level 10]: Doubles Weapon Level Effect



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