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* [[Recolor]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Scroll Crafting]]
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=== [[Elements]] ===
 
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* Synchronized with rAthena
+
* Confusion now stops current action
* Reduced Storage size from 800 -> 600, automatically moves items for all except Guild Storage
 
* Added an Extra Storage Unit
 
* Disabled Discord Bot
 
* Added a Conf Setting for mob ele attack
 
* Nidhoggur's Nest is now playable if players have already defeated Nidhog At least once on their account
 
* Added New NoBank Mapflag
 
* Added New NoMail Mapflag
 
* Updated Def Reversal to be more accurate
 
* Added NoReflect damage flag for skills
 
* Added Grounded making players unable to use teleport or similar skills
 
* Added a battle conf for Grounded to enable / disable
 
* Made sign quest have a 24 hours wait as an option instead of a certain time
 
* Made Novice Grounds unskipable on 1st character
 
* Added Change Sex npc
 
* New Pallets
 
* New Hair
 
* New Hair Colors
 
 
<br>
 
<br>
=== Items ===
+
=== Enchanting ===
* Fixed Berserk Guitar not maxing APM
+
* Fixed Training Rune damage reduction
* Lycan Card increased from 7% -> 15% Apm
 
* Doppelganger increased from 10% -> 25% Apm
 
* Tatacho, Aqual Elemental, Draco, Vespa, Centipede, Cornus and Dark Shadow cards now increase resistance from that property monster not attack.
 
* Atroce Card increased to 30 Atk and +150% Apm during buff
 
* Endless Flywing no longer sellable to NPC
 
* Endless BF Wing no longer sellable to NPC
 
* Endless Magnifier no longer sellable to NPC
 
* Gemstone Bag no longer sellable to NPC
 
<br>
 
=== Monster ===
 
* Added Grounded to all boss class monsters when you attack them
 
* Kasa no longer Status Resistant
 
* Kasa no longer Boss Type Monster
 
* Salamander no longer Status Resistant
 
* Salamander no longer Boss Type Monster
 
 
<br>
 
<br>
=== Crafting ===
+
=== Weapon Mastery ===
* Increase Fame from Refine +10 armors from +5 -> +10
+
* Fixed Swiftness battlestats description
* Removed Baby Crafting Penalty
 
* Enchanted Stone success chance increased from +15/+20/+25/+30/+35 -> +30/+35/+40/+45/+50 to Follow Iron/Steel Patern
 
* Fixed Refine Weapon and Refine Armor item phasing check
 
 
<br>
 
<br>
 
=== Mining ===
 
=== Mining ===
* Exp no longer increased by Training Rune
+
* Fixed Mining Deposits not spawning
* Final Exp Multiplier Increased from (100 + (Mining Level + 1) * 10)% -> (100 + (Mining Level + 1) * 13)%
 
* Increases Oridecon Spawn rate from 200 -> 300 Weight
 
* Increases Elunium Spawn rate from 200 -> 300 Weight
 
* Increases Gold Spawn rate from 100 -> 125 Weight
 
* Added spawn locations for Oridecon Elunium and Gold in Ice Dun, Thor, Gefenia and Vein Fields
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Blacksmith ===
* Adjusted Apprentice Quest Items
+
* Fixed Dismantle
* Fixed Attack giving too much Atk above level 5
 
* Fixed Magic Attack giving too much Matk above level 5
 
* Block chance increase from (4*SkillLv)% -> (5*SkillLv)%
 
* Block damage reduction increased from 25% -> 33% + (SkillLv*10)
 
* Remove Total Resistance
 
* Changed All Total Resistance -> Elemental Mastery
 
* Lower Ele Resistance to level 5
 
* Increase Ele Resistance from (2*SkillLv)% -> (5*SkillLv)%
 
* Decrease Elementalist from (6*SkillLv)% -> (3*SkillLv)%
 
* Changed Mind over Matter to [Int + Enlightened + Skill Cost]
 
* [New]: Elemental Mastery - Increase damage against monsters sharing your armor element by (SkillLv*3%) [Max 5]
 
* [New]: Mini Combos - Ele Armor Rune + Ele Resistance Rune -> +(SkillLv*3)% more resistance of that ele
 
* [New]: Duality Combo - Holy Resistance + Shadow Resistance -> Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)%
 
* [New]: Advanced Elemental Mastery - Elemental Mastery + Ele Armor Rune + Ele Resistance Rune -> Increase damage against monsters sharing your armor element by an additional (SkillLv*3%)
 
* [New]: Bully - Str + Vit + Defender + Archon -> When hit by Magic attacks gain (SkillLv*12)% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain (SkillLv*12)% of Def as Atk for 3 seconds.
 
* [New]: Magic Barrier - Int + Magic Wall + Null Magic + Magic Attack -> When casting magic gain (SkillLv*5)% Magic Resistance for 10 seconds and When Reflecting magic it deals (SkillLv*20)% Max Matk bonus damage.
 
* [New]: Slaughtering - Strength Up + No Prisoners + Attack -> When you kill an enemy, you resist Reflect by (3*SkillLv)% and gain (4*SkillLv) Str for 10 seconds.
 
* [New]: Giant Slayer - Strength Up + Execute + Critical Up + Critical Killer -> Add a (10*SkillLv)% chance to deal (SkillLv)% or targets missing HP as damage with basic attack crits. Capped at (500*SkillLv).
 
* [New]: Nature Slayer - Fire Killer + Wind Killer + Water Killer + Earth Killer -> Increase damage vs prime elements by (SkillLv * 8)% and (SkillLv*20)% of your resistance to that element
 
 
<br>
 
<br>
=== Pirate ===
+
=== Buccaneer ===
* Dual Wielding Revolvers basic attacks now cost double ammo
+
* Fixed Nail Bomb requires 7 screws instead of 6
* Increase Bullettime dual damage from (SkillLv)% -> (SkillLv*2)%, no longer effects Meele + Pistol
+
* Pulverizer now properly removes Cloaking
* Decrease dual wield penelty on main hand from 50% -> 40%
 
* Decrease dual wield penelty on off hand from 60% -> 40%
 
* Fixed a bug where The Hempen Jig would not hurt you under No Recovery
 
* Pirates Jinx Def ignore no longer scales with Crit Damage instead Critting Skills ignore (5*SkillLv) of targets def and gain effects of bonus crit damage items.
 
* Eye Patch Hit Increases by 10 + JobLevel / 7 and Blind Resistance increased by 33%
 
* Knothole Strike replace bonus crit scaling with (SkillLv)% higher chance to crit
 
 
<br>
 
<br>
 
=== Mercenary ===
 
=== Mercenary ===
* [Precision]: Increase damage of Critical Damage by (5*SkillLv)% and Critical Skills ignore (10*SkillLv) of targets flee.
+
* Fixed Endless Needles Duration
* [Headshot]: Lower target Def by (5*SkillLv) for 10 seconds
 
* [Aimbot]: Add +1 Skill Level to auto Cast Skills and can now cast Needle Shot as well
 
* [Reload Mastery]: Increse Pistol Damage by (2*SkillLv)%, Add (SkillLv*10)% chance to only Consume 1 Bullet when dual wielding pistols with skills and basic attacks
 
* [Needle Shot]: No longer Special Damage instead is a 175% atk with a garenteed Crit. (Level 2 from Aimbot deals 225% atk)
 
* [Endless Needles]: Next 10*SkillLv Skills hits (so 5*SkillLv when dual wielding) deal 25% reduced damage but are gauenteed to be a crit. Moved to Merc Tree.
 
* Shot skills damage increased from 40*SkillLv -> 50*SkillLv
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Monster ===
* [Landlubber Replacement]: Critical Skills ignore (5 * SkillLv) and (5 * SkillLv)% of targets flee (Max 7)
+
* Fixed Solid Savage not spawning in Prontera Maze
* [Merciless]: Replace Off hand Bonus Damage with Bonus Skill Damage
 
* [Mislead]: Guaranteed to be a crit, Doubles Effect of Def Ignore Pirate Jinx for a short time and applies bleeding.
 
* Saboteur now fully ignores Assumtio
 
 
<br>
 
<br>
=== Thief ===
+
=== Daimyo ===
* Sprinkle Sand can now hit Hidden targets
+
* Fixed Shadow Blade restring too much HP
 
<br>
 
<br>
 
=== Necromancer ===
 
=== Necromancer ===
* Mirror Magic now bypassed by Linked Wizard
+
* Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)
* Fixed female walking pallet
 
 
<br>
 
<br>
=== Soul Linker ===
+
=== Items ===
* Kaite reflection now works on mobs higher then level 80
+
* Increased Iron Pick Cost from 1000 -> 2500
* Kaite reflection now works on boss monsters
+
* Increased Steel Pick Cost from 2500 -> 5000
<br>
+
* Increased Emveretarcon Pick Cost from 5000 -> 7500
=== Wizard ===
+
* Increased Pocket Pistol Cost from 450 -> 950
* Link now bypasses Mirror Magic
+
* Increased Flint Pistol Cost from 2000 -> 7000
<br>
+
* Increased Cyclone Cost from 17500 -> 32000
=== Monk ===
+
* Increased Black Rose Cost from 32000 -> 41000
* Snap Range reduced from 14 -> 9
+
* Increase Dragon Fang Spear cost from 0 -> 10000
<br>
 
=== Spiriter ===
 
* Psychic Slicer damage increased from (120 + 20*SkillLv)% -> (150 + 30*SkillLv)%
 
* Psychic Slicer cast time increased from 1 -> 1.5 seconds
 
* Psychic Cutter damage increased from (130 + 30*SkillLv)% -> (150 + 30*SkillLv)%
 
* Psychic Cutter cast time increased from 0.75 -> 1.25 seconds
 
<br>
 
=== Macabre ===
 
* Fixed Relief duration
 
* Fixed Restrict Duration
 
* Psychic Nova damage decreased from (250 + 50*SkillLv)% -> (50 + 50*SkillLv)%
 
* Psychic Nova cast time increased from 1 -> 1.7 seconds
 
<br>
 
=== Draconier ===
 
* Savagery now ignores 25% of targets def
 
* Increase Savagery damage from 50+20*SkilLv -> 100+20*SkillLv
 
* Increase Usurper from 150+50*SkillLv -> 200+75*SkillLv
 
* Greater Dragon stats now increased from 25% -> 50%
 
* Dragon Magic bonus damage vs ele changed from +500 -> (25*SkillLv)% + 250
 
* Reduced Water Mantle Regen scaling from ((SkillLv*10) + (Dex * (SkillLv+1)/2)) -> ((SkillLv*10) + (Dex*SkillLv/4))
 
* Reduce Dragon Victory Sp Restore by 33%
 
* Tornado Break damage increased from (15*SkillLv + 150 + Stack * 5 * SkillLv) -> (25*SkillLv + 150 + Stack * 10 * SkillLv)
 
 
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<br>
  

Revision as of 09:18, 6 April 2021

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting

Elements


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Confusion now stops current action


Enchanting

  • Fixed Training Rune damage reduction


Weapon Mastery

  • Fixed Swiftness battlestats description


Mining

  • Fixed Mining Deposits not spawning


Blacksmith

  • Fixed Dismantle


Buccaneer

  • Fixed Nail Bomb requires 7 screws instead of 6
  • Pulverizer now properly removes Cloaking


Mercenary

  • Fixed Endless Needles Duration


Monster

  • Fixed Solid Savage not spawning in Prontera Maze


Daimyo

  • Fixed Shadow Blade restring too much HP


Necromancer

  • Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)


Items

  • Increased Iron Pick Cost from 1000 -> 2500
  • Increased Steel Pick Cost from 2500 -> 5000
  • Increased Emveretarcon Pick Cost from 5000 -> 7500
  • Increased Pocket Pistol Cost from 450 -> 950
  • Increased Flint Pistol Cost from 2000 -> 7000
  • Increased Cyclone Cost from 17500 -> 32000
  • Increased Black Rose Cost from 32000 -> 41000
  • Increase Dragon Fang Spear cost from 0 -> 10000






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