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!colspan="8"| Official Class Edits
 
!colspan="8"| Official Class Edits
 
|-
 
|-
| [[Merchant]]
+
| [[Swordman]] || [[Knight]] || [[Crusader]]
| [[Thief]]
+
|-
| [[Blacksmith]]
+
| '''Mage''' || [[Sage]] || '''Wizard'''
| [[Rogue]]
+
|-
| [[Monk]]
+
| [[Merchant]] || [[Blacksmith]] || [[Alchemist]]
| [[Taekwon]]
+
|-
| [[Star Gladiator]]
+
| [[Thief]] || [[Assassin]] || [[Rogue]]
| [[Crusader]]
+
|-
 +
| [[Acolyte]] || [[Monk]] || [[Priest]]
 +
|-
 +
| '''Archer''' || [[Hunter]] || [[Bard]] and [[Dancer]]
 +
|-
 +
| [[Taekwon]] || [[Star Gladiator]] || '''Soul Linker'''
 
|}
 
|}
  
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* [[Status Effects]]
 
* [[Status Effects]]
 
* [[Def / Mdef]]
 
* [[Def / Mdef]]
 +
* [[Aspd / Apm]]
 +
 
=== Exploration ===
 
=== Exploration ===
 
* [[Treasure Hunting]]
 
* [[Treasure Hunting]]
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* [[Recolor]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Scroll Crafting]]
 +
 +
=== [[Elements]] ===
 
<br>
 
<br>
  
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 +
=== General ===
 +
* Confusion now stops current action
 +
<br>
 
=== Enchanting ===
 
=== Enchanting ===
* Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
+
* Fixed Training Rune damage reduction
* Ele Resist max level Increased from 5 -> 10
 
* Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
 
* Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30
 
 
<br>
 
<br>
=== Swordman & Samurai ===
+
=== Weapon Mastery ===
* Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
+
* Fixed Swiftness battlestats description
* 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
 
 
<br>
 
<br>
=== Knight ===
+
=== Mining ===
* Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
+
* Fixed Mining Deposits not spawning
*    - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed
 
 
<br>
 
<br>
=== Sage ===
+
=== Blacksmith ===
* Reduce Book Aspd Penelty from 55 -> 50
+
* Fixed Dismantle
* Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
 
*    - Reduce Dragonology to skill level 5 needed
 
 
<br>
 
<br>
=== Assassin ===
+
=== Buccaneer ===
* Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
+
* Fixed Nail Bomb requires 7 screws instead of 6
*    - Reduce Advance Katar Master to skill level 5 needed
+
* Pulverizer now properly removes Cloaking
* Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
 
* Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo
 
 
<br>
 
<br>
=== Acolyte ===
+
=== Mercenary ===
* Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
+
* Fixed Endless Needles Duration
* Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead
 
 
<br>
 
<br>
=== Monk ===
+
=== Monster ===
* Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
+
* Fixed Solid Savage not spawning in Prontera Maze
*    - Reduce Palm Push to skill level 5 needed
 
 
<br>
 
<br>
=== Priest ===
+
=== Daimyo ===
* Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace
+
* Fixed Shadow Blade restring too much HP
 
<br>
 
<br>
=== Hunter ===
+
=== Necromancer ===
* Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
+
* Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)
 
<br>
 
<br>
=== Bard ===
+
=== Items ===
* Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
+
* Increased Iron Pick Cost from 1000 -> 2500
*     - Reduce Wand and Moonlight to skill level 5 needed
+
* Increased Steel Pick Cost from 2500 -> 5000
*     - Double song bonus
+
* Increased Emveretarcon Pick Cost from 5000 -> 7500
<br>
+
* Increased Pocket Pistol Cost from 450 -> 950
=== Dancer ===
+
* Increased Flint Pistol Cost from 2000 -> 7000
* Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
+
* Increased Cyclone Cost from 17500 -> 32000
*     - Reduce Wand and Moonlight to skill level 5 needed
+
* Increased Black Rose Cost from 32000 -> 41000
*     - Double dance bonus
+
* Increase Dragon Fang Spear cost from 0 -> 10000
<br>
 
=== Spearman ===
 
* 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
 
* 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)
 
<br>
 
=== Alchemist ===
 
* Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
 
 
<br>
 
<br>
 +
  
  

Revision as of 09:18, 6 April 2021

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting

Elements


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Confusion now stops current action


Enchanting

  • Fixed Training Rune damage reduction


Weapon Mastery

  • Fixed Swiftness battlestats description


Mining

  • Fixed Mining Deposits not spawning


Blacksmith

  • Fixed Dismantle


Buccaneer

  • Fixed Nail Bomb requires 7 screws instead of 6
  • Pulverizer now properly removes Cloaking


Mercenary

  • Fixed Endless Needles Duration


Monster

  • Fixed Solid Savage not spawning in Prontera Maze


Daimyo

  • Fixed Shadow Blade restring too much HP


Necromancer

  • Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)


Items

  • Increased Iron Pick Cost from 1000 -> 2500
  • Increased Steel Pick Cost from 2500 -> 5000
  • Increased Emveretarcon Pick Cost from 5000 -> 7500
  • Increased Pocket Pistol Cost from 450 -> 950
  • Increased Flint Pistol Cost from 2000 -> 7000
  • Increased Cyclone Cost from 17500 -> 32000
  • Increased Black Rose Cost from 32000 -> 41000
  • Increase Dragon Fang Spear cost from 0 -> 10000






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Getting started