Difference between revisions of "Main Page"

From Project Einherjar
(Classes: Spacing)
(PatchNotes)
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
=== General ===
+
=== Enchanting ===
* Lower Dicastes Quest level check from 100 -> 97
+
* Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
* Adjust Dicastes Quest chance from rand(100~Level) -> rand(100~Total Level)
+
* Ele Resist max level Increased from 5 -> 10
* Increase Item Stack limit to from 30000 -> 32000
+
* Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
 +
* Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30
 
<br>
 
<br>
=== Monsters ===
+
=== Swordman & Samurai ===
* Fixed Evil Snake Lord being Red
+
* Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
 +
* 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
 
<br>
 
<br>
=== Items ===
+
=== Knight ===
* Pirate Skeleton Card now gives Pirate Classes +3 Luk
+
* Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
 +
*    - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed
 
<br>
 
<br>
=== Buccaneer ===
+
=== Sage ===
* Lower Grenado damage from 500 + 150% -> 400 + 150%
+
* Reduce Book Aspd Penelty from 55 -> 50
* Increase Cluster Bomb damage from 400 + 150% -> 500 + 200%
+
* Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
* Increase Sticky Bomb damage from 1000 + 300% -> 1000 + 350%
+
*     - Reduce Dragonology to skill level 5 needed
* Increase Chilly Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Chilly Bomb
 
* Increase Mute Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Mute Bomb
 
* Increase Rancid Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Rancid Bomb
 
* Increase Flash Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Flash Bomb
 
* Increase Shell Shock damage from 400 + 150% -> 400 + 200%
 
* Increase Pulverizer damage from 400 + 150% -> 400 + 200%
 
* Increase Louyang Firecracker damage from 50 + 50% -> 50 + 75%
 
* Increase Nail Bomb damage from 350 + 125% -> 350 + 150%
 
* Changed Demolition Force bonus damage from (10 + SkillLv * (18 + Int / 2)) -> (10 + SkillLv * (18 + Dex))
 
* Demolition Force now increases Self Destruction by (10 + (SkillLv * 18))%
 
* Vengence now restores SP if target is bleeding
 
* Pirate King now increase bomb damage by 25% + Job Level
 
* Fixed Mislead being level 5 client side
 
* Increased Max Hp scaling
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Assassin ===
* Decreased Max Hp scaling
+
* Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
 +
*    - Reduce Advance Katar Master to skill level 5 needed
 +
* Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
 +
* Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo
 
<br>
 
<br>
=== Draconier ===
+
=== Acolyte ===
* Increased Max Hp scaling
+
* Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
 +
* Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead
 
<br>
 
<br>
=== Phalanx ===
+
=== Monk ===
* Fixed Giant Growth breaking agro
+
* Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
 
+
*    - Reduce Palm Push to skill level 5 needed
 +
<br>
 +
=== Priest ===
 +
* Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace
 +
<br>
 +
=== Hunter ===
 +
* Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
 +
<br>
 +
=== Bard ===
 +
* Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
 +
*    - Reduce Wand and Moonlight to skill level 5 needed
 +
*    - Double song bonus
 +
<br>
 +
=== Dancer ===
 +
* Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
 +
*    - Reduce Wand and Moonlight to skill level 5 needed
 +
*    - Double dance bonus
 +
<br>
 +
=== Spearman ===
 +
* 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
 +
* 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)
 +
<br>
 +
=== Alchemist ===
 +
* Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
 
<br>
 
<br>
  

Revision as of 17:27, 3 June 2020

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Merchant Thief Blacksmith Rogue Monk Taekwon Star Gladiator Crusader
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

Enchanting

  • Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
  • Ele Resist max level Increased from 5 -> 10
  • Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
  • Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30


Swordman & Samurai

  • Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
  • 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement


Knight

  • Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
  • - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed


Sage

  • Reduce Book Aspd Penelty from 55 -> 50
  • Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
  • - Reduce Dragonology to skill level 5 needed


Assassin

  • Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
  • - Reduce Advance Katar Master to skill level 5 needed
  • Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
  • Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo


Acolyte

  • Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
  • Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead


Monk

  • Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
  • - Reduce Palm Push to skill level 5 needed


Priest

  • Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace


Hunter

  • Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast


Bard

  • Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
  • - Reduce Wand and Moonlight to skill level 5 needed
  • - Double song bonus


Dancer

  • Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
  • - Reduce Wand and Moonlight to skill level 5 needed
  • - Double dance bonus


Spearman

  • 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
  • 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)


Alchemist

  • Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe





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