Def / Mdef

From Project Einherjar

Def

  • Remove Def cap of 99
  • Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/25+1)))
  • Crafted bonuses will be applied before the Refine % def
  • Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%)
  • Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%)
  • Reduction per attacker after 3rd changed from 5%->2%

Mdef

  • Remove Mdef cap of 99
  • Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/25+1)))
  • Ignoring Mdef now ignores Int Mdef

Knock Down Effects

  • Buffs Def/Mdef below 75
  • Nerfs Def/Mdef above 75
  • Increase Value of damage reduction
  • Def/Mdef Ignoring skills are more powerful, ie Misc Skills
  • Def/Mdef Reduction is more valuable, provoke etc
  • Crits are more valuable against targets with less then 75 def
  • Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate)

Defense Reversal

See page Inverse Def

Graphs

Damage New Vs Old (slightly outdated)
Damage.png
Damage Difference New Vs Old
Differance.png
Damage Reduction New Vs Old (slightly outdated)
Reduction.png