Def / Mdef

From Project Einherjar
Revision as of 11:03, 15 November 2019 by Stolao (talk | contribs) (Experimental Changes)

Experimental Changes

These changes are Experimental and can be changes or event reverted at any given time.

Def

Remove Def cap of 99 Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1))) Blacksmith bonuses will be applied before the Refine % def Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (max of 100) Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)

Mdef

Remove Mdef cap of 99 Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1))) Ignoring Mdef now ignores Int Mdef

Damage

Damage New Vs Old
Damage.png

Damage Difference

Damage Difference New Vs Old
Differance.png

Damage Reduction

Damage Reducution New Vs Old
Reduction.png