Difference between revisions of "Def / Mdef"
From Project Einherjar
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* Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1))) | * Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1))) | ||
* Ignoring Mdef now ignores Int Mdef | * Ignoring Mdef now ignores Int Mdef | ||
+ | |||
+ | === Knock Down Effects === | ||
+ | * Buffs Def/Mdef below 80 | ||
+ | * Nerfs Def/Mdef above 80 | ||
+ | * Increase Value of damage reduction | ||
+ | * Def/Mdef Ignoring skills are more powerful, ie Misc Skills | ||
+ | * Def/Mdef Reduction is more Valuable, provoke etc | ||
+ | * Crits are more valuable against targets with less then 80 def | ||
+ | * Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate) | ||
+ | |||
=== Graphs === | === Graphs === |
Revision as of 11:13, 15 November 2019
Experimental Changes
These changes are Experimental and can be changes or event reverted at any given time.
Def
- Remove Def cap of 99
- Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1)))
- Blacksmith bonuses will be applied before the Refine % def
- Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (max of 100)
- Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)
Mdef
- Remove Mdef cap of 99
- Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1)))
- Ignoring Mdef now ignores Int Mdef
Knock Down Effects
- Buffs Def/Mdef below 80
- Nerfs Def/Mdef above 80
- Increase Value of damage reduction
- Def/Mdef Ignoring skills are more powerful, ie Misc Skills
- Def/Mdef Reduction is more Valuable, provoke etc
- Crits are more valuable against targets with less then 80 def
- Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate)
Graphs
Damage New Vs Old
Damage Difference New Vs Old
Damage Reducution New Vs Old