Difference between revisions of "Def / Mdef"

From Project Einherjar
(Created page with "== Experimental Changes == These changes are Experimental and can be changes or event reverted at any given time. === Def === Remove Def cap of 99 Damage Formula changed from...")
 
(Experimental Changes)
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Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1)))
 
Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1)))
 
Ignoring Mdef now ignores Int Mdef
 
Ignoring Mdef now ignores Int Mdef
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<gallery>
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Damage.png|Damage
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Differance.png|Damage Difference
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Reduction.png|Damage Reduction
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</gallery>

Revision as of 11:00, 15 November 2019

Experimental Changes

These changes are Experimental and can be changes or event reverted at any given time.

Def

Remove Def cap of 99 Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1))) Blacksmith bonuses will be applied before the Refine % def Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (max of 100) Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)

Mdef

Remove Mdef cap of 99 Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1))) Ignoring Mdef now ignores Int Mdef