Editing Def / Mdef

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* Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/25+1)))
 
* Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/25+1)))
 
* Crafted bonuses will be applied before the Refine % def
 
* Crafted bonuses will be applied before the Refine % def
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* Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%)
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* Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (max of 100)
 
* Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%)
 
* Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%)
 
* Reduction per attacker after 3rd changed from 5%->2%
 
* Reduction per attacker after 3rd changed from 5%->2%

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