Cards

From Project Einherjar
Name Description Obtainable from
Card.png Pirate Skel Card
Luk +2
[ Necromancer ]
Int +1
[ Pirate ]
Increase Damage with Sword+Pistol's Pistol Shot, Extortion and Needle Shot by 25%
Compound on: Accessory
Pirate Skel
Card.png Mini Octopus Card
When dealing magical attack, has a chance to cause Blind status by 5% on the target.
Compound on: Weapon
Small Octopus
Card.png Giant Octopus Card
MaxHP +12%
Enables the use of Level 3 Waterball
[ Mini Octopus Card + Giant Octopus Card]
Enables use of Level 5 Waterball
Blind Chance +20%
Compound on: Armor
Giant Octopus
Card.png Mineral Card
ATK -25
DEF +3
[ Phalanx ]
ATK +25
Compound on: Armor
Mineral
Card.png Incarnation of Morroc Card
Small chance to apply Critical Wounds on weapon attack
Small chance to apply Critical Wounds on magic attack
Compound on: Weapon
Incarnation of Morroc
Incarnation of Morroc
Incarnation of Morroc
Incarnation of Morroc
Card.png Wounded Morroc Card
[ Placeholder Effect ]
Small chance to apply Critical Wounds on weapon attack
Small chance to apply Critical Wounds on magic attack
Compound on: Weapon
Wounded Morroc
Card.png Lost Dragon Card
25% Chance to autocast Dragon Fear Level 3 when hit by Magic
25% chance to autocast Mirror Image Level 3 when hit by Physical Damage
Compound on: Garment
Lost Dragon
Card.png Joker Card
Enables use of Level 1 Steal
[ Thief / Pirate ]
Atk +5, +1% increased Steal chance
Compound on: Accessory
Joker
Card.png Hill Wind Card
Inflict 5% more damage with Wind Magic skills
-50 SP when unequipped.
Compound on: Weapon
Hill Wind
Card.png Laurell Weinder Card
Inflict 5% more damage with WaterMagic skills
-50 SP when unequipped.
Compound on: Weapon
Laurell Weinder
Card.png Red Ferus Card
Inflict 5% more damage with Fire Magic skills
-50 SP when unequipped.
Compound on: Weapon
Red Ferus
Card.png Death Word Card
Inflict 5% more damage with Ghost Magic skills
-50 SP when unequipped.
Compound on: Weapon
Death Word
Card.png Freezer Card
Maximum HP + 300
[ When compounded into an item with refine rate of +8 or higher ]
Inflict 10% more damage with Bash.
Compound on: Footgear
Freezer
Card.png Orc Baby Card
Increase resistance to Neutral Property attacks by 10%.
FLEE +10
[When compounded into an item with refine rate of +8 or higher]
Resistance against Neutral Property attacks +5%.
FLEE +5
Compound on: Garment
Orc Baby
Card.png Zombie Card
Increase natural HP regeneration by 20%
[ Necromancer ]
Increase Recovery to 66%
Matk +35
Compound on: Footgear
Zombie
Card.png Orc Zombie Card
Flee +5
Reduce damage taken from Undead element attacks by 30%
[ Necromancer ]
Matk +35
Compound on: Garment
Orc Zombie
Card.png Wraith Dead Card
Add the chance of auto casting Curse on an enemy when user recieves Physical damage
[ Necromancer ]
Increase Curse chance
Matk +6%
Compound on: Armor
Wraith Dead
Card.png Necromancer Card
When compounded to a Rod, Int+1
Ignores 2% MDEF of enemies.
[Necromancer ]
Atk +50, Matk +50
[ Lich's Staff ]
Int +1
Ignores 2% MDEF of enemies
Atk +10, MaxHP +25
[ Lich's Staff Refine +6 ]
Atk +15, MaxHP +25
[ Lich's Staff Refine +9 ]
Atk +25, MaxHP +200
Compound on: Weapon
Necromancer
Card.png Archer Skeleton Card
Ranged Attack Damage + 10%.
(affects magic damage)
Compound on: Weapon
Archer Skeleton
Card.png Valkyrie Card
Unbreakable Shield
Chance to cast Dispel when Hit
-20% damage from all classes
Compound on: Shield
Valkyrie
Card.png Pouring Card
Placeholder
Compound on: ???
Pouring
Card.png Constant Card
Placeholder
Compound on: ???
Constant
Card.png Corrupt Cruiser Card
Placeholder
Compound on: ???
Corrupt Cruiser
Card.png Dioring Card
Placeholder
Compound on: ???
Dioring
Card.png Dark Priest Card
Changes the Element of Holy Light, Holy Cross and Grand Cross to Dark.
Compound on: Weapon
Dark Priest

Event Cards

Name Description Obtainable from
Card.png Dark Hollow Card
Decrease damage received from Shadow element attacks by 5, Gain Perfect Hiding, Add a 5% chance of auto casting Level 1 Cloaking on the user when the user receives Physical Damage, If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall
Compound on: Garment
Dark Hollow @ 0.1%
Seasonal Event: Halloween
Card.png Darkring Card
Atk + 1%
Compound on: Headgear
Darkring @ 0.1%
Seasonal Event: Halloween
Card.png Deviring Card
STR+1, Adds 50% tolerance to Hallucination(Chaos)
Compound on: Headgear
Deviring @ 0.1%
Seasonal Event: Halloween
Card.png Halloween Beholder Card
Reduce cast time by 5%
Compound on: Accessory
Halloween Beholder @ 0.1%
Halloween Beholder @ 0.1%
Seasonal Event: Halloween
Card.png Hallowring Card
Whenever you take a Physical Damage, small chance to cause Sleep status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this armor.
Compound on: Armor
Hallowring @ 0.1%
Seasonal Event: Halloween
Card.png Lycan Card
Atk +15. Reduces after attack delay by 7
Compound on: Weapon
Lycan @ 0.1%
Seasonal Event: Halloween
Card.png Pumpkinring Card
Increase Healing with Pumpkin by 100%.
Compound on: Accessory
Pumpkinring @ 0.1%
Seasonal Event: Halloween
Card.png Soul Taker Card
4% chance to drain 3% of damage as SP.
Compound on: Garment
Soul Taker @ 0.1%
Seasonal Event: Halloween
Card.png Lost Card
Increase magic damage against Dark monsters by 10%.
Compound on: Garment
Lost @ 0.1%
Seasonal Event: Halloween
Card.png Usakoring Card
Increase magic damage against Neutral and Ghost monsters by 10%.
Compound on: Accessory
Usakoring @ 0.1%
Seasonal Event: Easter
Card.png Lovering Card
If Int is greater than Str and Vitality combined, restores 1% Max SP every 10 seconds. If not, restore 1% Max HP.
Compound on: Headgear
Lovering @ 0.1%
Seasonal Event: Valentines
Card.png Petite Golden Thiefbug Card
Reduces incoming magic damage by 25%, Increase SP cost by 25% and increase Mdef by 1 Per Refine.
Compound on: Shield
Petite Golden Thiefbug @ 0.1%
Card.png Sanguisliar Card
Small chance to cast Bloodrain when hit, level based on refine.
Compound on: Shield
Sanguisliar @ 0.1%
Card.png Venom Spore Card
Poison targets at a 3% chance on attack and 5% chance on spell cast.
Compound on: Accessory
Venom Spore @ 0.1%


Extra Card effects

Card Extra effect
Earth Petite Draconier class: Increase physical damage to non Earth element monsters by 5%

Compound on: Weapon

Sky Petite Draconier class: Reduces damage taken from Water attacks by 20%

Compound on: Shield

Gold Acidus Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%

Compound on: Footgear

Blue Acidus Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%

Compound on: Headgear

Red Ferus Draconier class: Increase damage to non Fire monster by 5%

Compound on: Weapon

Green Ferus Draconier class: Reduces damage taken from Earth attacks by 20%

Compound on: Footgear

Draco Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%

Compound on: Shield

Detardeurus Draconier class: MDEF +20 Instead

Compound on: Armor

Mutant Dragonoid Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle

Compound on: Weapon

Hydrolancer Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%

Compound on: Accessory

Banshee Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%

Compound on: Headgear

Flame Skull Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned

Compound on: Shield

Orc Zombie Necromancer class: +35 Matk

Compound on: Garment

Zombie Necromancer class: Increase Recovery to 66%, +35 Matk

Compound on: Footgear

Pirate Skel Necromancer class: Int +1.
'Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15%

Compound on: Accessory

Necromancer Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%.
Necromancer class: Atk & Matk +50

Compound on: Weapon

Dragon Egg Draconier class: Increase Vit base on Draconier's Instinct skill level

Compound on: Accessory

Sky Deleter Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%

Compound on: Armor

Earth Deleter Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%

Compound on: Armor

Golem Spear weapon: ATK+(VIT/9)

Compound on: Weapon

Lava Golem Spearman class: DEF+1, ATK +10

Compound on: Weapon

Stalactic Golem Spearman class: DEF+1, 1% more Stun Tolerance

Compound on: Headgear

Wooden Golem Spearman class: DEF+1, HP Recovery +15%

Compound on: Armor

Bradium Golem Spearman class: Increases Physical Damage vs Brute by 10%

Compound on: Weapon