Buccaneer

From Project Einherjar
Revision as of 12:16, 28 February 2019 by Stolao (talk | contribs) (Job changing)

Overview

The Buccaneer, short buccais a short range melee class that can rival many classes in terms of DpS. It has access to some high damage burst melee skills and a variety of item/zeny stealing skills. This class is very gear dependant, but once it reaches a certain edge of gears it outshines many other classes in raw damage. It sacrifices almost all survivability for higher damage.

A Bucca's role in partyplay is the classic damagedealer.

In Soloplay the Bucca can take on many stronger opponents, but gets wiped out easy if mobbed.

Job changing

alberta_in (18 188)

Class data

Skills

Skill Description Levels Type
Corkscrew An attack with slightly extended range. Knocks back target 2 cells and roots then for 0.25 seconds. 5 Offensive
Savage Blow Attacks the target multiple times. 10 Offensive
Plunder Adds a chance to receive Jewels on every kill. 10 Passive
Merciless Increases damage to Poison and Bleeding targets with Sword or Gun Skills. 5 Passive
Extortion A physical attack that inflicts low damage and Attempts to steal zeny Chance scaling with level difference of you and target monster. You can only perform this move successfully once per monster. 5 Offensive
Make Bomb Crafts a Bomb from materials in your inventory. 1 Supportive
Explosive Expert Allows you to craft More Explosives and Increase Damage with Bombs. 5 Passive
Mislead Swing Down with the sword then shoot a man in the gut. Has a chance of inflicting Bleeding. 5 Offensive
Whiskey Slash Sets Sword on fire with whiskey and cuts target. Weapon becomes endowed with fire for 120 seconds. 10 Offensive
Vengeance Damage increasing with every 3% Hp caster or target is missing, Healing casters HP based on damage. 10 Offensive

Platinum Skills

Skill Description Type Quest
Jolly Roger Request aid from your ship, hitting an area with cannon balls randomly each ball deals 750% atk. Offensive ...
Bribe Sacrifices 1000 zeny to attempt to negotiate a monster into giving up an item. The item obtained is random, based on the monster's drop rate, and this skill can only be used once successfully on a monster. The success rate is based off item drop rate and level difference between caster and monster as well as Casters Steal Level, and this skill doesn't work on MvPs. Supportive ...