2019-04-03

From Project Einherjar
Revision as of 19:59, 4 April 2019 by Stolao (talk | contribs) (Mercenary)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

General[edit]

  • Bleeding base atk reduction decreased from 25% -> 10%
  • Stats can now provide up to 95% Resistance to SC
  • New monster the Usakoring added
  • Easter Event Starts
  • Fixed Loyalty Shop giving Einherjar Set instead of Emperium Pick


Items[edit]

  • Added 7 new items to the Recolorist
  • Added 10 headgear for the Easter Event
  • Added Usakoring Hat
  • Added Usakoring Card
  • Fixed Ragnarok Limited Edition Saying Dex instead of Agi


Enchanting[edit]

  • Fixed NPC and Client Misalignment for effect details
  • Fixed Short and Long ranged reflect being swapped client side


Centurion[edit]

  • Stand Behind duration increased from 5 -> 15 seconds
  • Stand Behind cooldown decreased from 5.5 -> 3 seconds
  • Stand Behind now gives buff to caster and target
  • Stand Behind removes Stand Behind buff before calculating


Macabre[edit]

  • Soul Eater Should no longer miss
  • Talisman of Exhaust now lowers target Def semi randomly
  • Talisman of Chaos now lowers target Mdef semi randomly
  • Talisman of Exhaust chance increased from 30~50% -> 25~75%
  • Talisman of Chaos chance increased from 30~50% -> 25~75%
  • Talisman of Exhaust now effect MVP
  • Talisman of Chaos now effect MVP
  • Talisman of Weakening now effect MVP
  • Talisman of Doom now effect MVP


Buccaneer[edit]

  • Increased Plunder drop chance from (SkillLv * SkillLv /10000) -> ((SkillLv * SkillLv + SkillLv * 15)/10000)
  • Relentless Assault Def and Mdef reduction lowered from 50% -> 25%
  • Ransack should now Steal before dealing damage


Mercenary[edit]

  • Deathmark no longer blocked by GTB / MVP
  • Bullet Barrage now effected by Bullet Time


Priest[edit]

  • Slow Poison now prevents Talisman of Decays damage


Necromancer[edit]

  • Increased matk scaling of Summons


Adept[edit]

  • Resta no longer requires Sap
  • Magas no longer Requires Drain


Mystic[edit]

  • [Edit]: Spell Weaver: Lower Delay between auto cast with Casters Dex and is now Mystic Skill
  • [Edit]: Grants: Hp increase changed from (10% + 50 + Int * SkillLv HP) -> (SkillLv)% HP + ('Heal Value' * SkillLv / 7) + (Int * SkillLv / 7) HP)
  • [New]: Unlimited: Plat Skill Toggle: while active spells cost 2x SP but gain +3 range


Arcane[edit]

  • [New]: Gullveig Reborn: When taking Fatal Damage instead convert 75% or your Current SP into a shield blocking up to 5 attacks, and granting Blessing of Freyr, if you take more then 5 hits or the shield breaks you will take damage again, can only occur once a life. (Max 1)
  • [Edit]: Infuse Spell: Spells gain additional effects depending on combination used to activate spell weaver (Max 1)


Infuse Spell Combinations[edit]

  • [Same]: Autocast Spell Gains 3 Levels
  • [Water + Wind]: Freezes target and if target is Fire cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
  • [Earth + Wind]: Stuns target and if target is Water cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
  • [Fire + Water]: Burns target and if target is Earth cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
  • [Fire + Earth]: Stone Curses target and if target is Wind cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
  • [Holy + Dark]: Cast 'Equilibrium' dealing 400% damage to the target twice once as Holy and once as Dark
  • [Holy or Dark + Poison or Ghost]: 'Blind' Target making their next 7 attacks miss
  • [Poison + Ghost]: Stops Target healing for 10 seconds
  • [Other]: Doubles Effects of Essence of Fire/Water/Wind/Earth based on ele use in combination