2018-10-24
From Project Einherjar
Contents
Enchanting[edit]
- Reworked Enchanting System
- Enchanting No Longer Applies to your gear but instead is applied to special Ornament that are placed in Costumes Tab
- Added an Enchantment Transfer NPC to transfer Old Enchantments to the new system for free
- All Enchantments not on an Ornament will eventually be removed
- New Enchantment Tree
- New Enchantment Cost Formula
- New Reroll Enchantment Formula
- New Improve Enchantment Formula
- Adjusted Cost Rates Based on Enchanter Level
- Enchanter will now trade Ornaments for a "Jewel", 10000z and a Star Dust
- Fixed Crit vs X displaying wrong
- Removed weapon property enchants
- Added pseudo weapon property enchants for Fire, Water, Wind, Earth, Dark, Holy, and Ghost
Tortuga[edit]
- Added a Bunch of Shops
Monsters[edit]
- Added Seaweed
- Added Small Octopus
- Added Octupus Leg
- Added Giant Octopus
- Reduced Stats of Tatacho
- Reduced Stats of Centipede
- Reduced Stats of Hillslion
- Reduced Stats of Hardrock Mammoth
- Reduced Stats of Tendrilion
- Reduced Stats of Cornus
- Reduced Stats of Naga
- Reduced Stats of Luciola Vespa
- Reduced Stats of Tatacho
- Reduced Stats of Hillslion
General[edit]
- Bleeding now scales with Str or (Dex/2) whichever is higher
- Added 20 more Treasure Location
Refiners[edit]
- Enabled Refine to Safe Limit
- Fixed Bug with Weapon Level 4 "safe" limit being 4 instead of 3 in dialog checks
Items[edit]
- [New]: Whip-sword [1]: Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only, Dropped by Drake and Giant Octopus
- [New]: Tide-Callers Staff [2]: Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage - Dropped by Giant Octopus
- [New]: Dracula's Fang [1]: 1% chance of gaining 5% of Damage as HP - Dropped by Dracula
- [New]: Kitten's Mittens [0]: +7% ASPD, +3 Agi - Dropped by Moonlight Flower
- [New]: Silk Shawl [1]: Effect: +10% Healing Given, +10% Healing Received - Dropped by White Lady
- [New]: Embalming Fluid [1]: +50% HP Regeneration, +25% SP Regeneration - Dropped by Osiris
- [New]: Sharpening Stone [0]: Ignore 10% DEF - Dropped by Incantation Samurai
- [New]: Detardeurus Scale [1]: Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking - Dropped by Detale
- [New]: Fairy Fire Anklet [0]: 10% MDEF Ignore - Dropped by Gopinich
- [New]: Endless Inkwell [1]: +10 SP gained on Kill - Dropped by Evil Snake Lord
- Foot Ring [0]: Vit+3, 10% Maximum HP - Dropped by Lady Tanee
- Added Octopus Card [Weapon]: When dealing magic damage there's a chance to cause Blind status.
- Added Giant Octopus Card [Armor]: MaxHP +12%, Enables use of Level 3 Waterball
- Pocket Pistol [2] Dropped by Small Octopus
- Pistol [2] Dropped by Small Octopus
- Flint Pistol [2] Dropped by Small Octopus
- Deadeye Pistol [2] Dropped by Giant Octopus
- Longshot Pistol [2] Dropped by Giant Octopus
- Lucky Flint Pistol [2] Dropped by Giant Octopus
- Pirate Coins now Weight 0
- Fixed Death Corsage Description
- Fixed Puppy Hat Description
Daimyo[edit]
- Fixed Gigush not auto casting Wild Swing
- Fixed Gloria and Gundor not giving Luk
- Reduced Instant Cast from 175 -> 170
- Fixed High Pirate Job Quest Giving 2 Free Skills
Auto Event[edit]
- Increased the Winner Delay on monster Counting to 15 mins
Mining[edit]
- Increase Exp needed at later levels
Merchant[edit]
- Increase Power Swing Damage from 125~350% -> 130~400%
- Increase Power Swing Scaling Damage from 1.25~3.5% -> 1.4~5%
- Pirate
- Increase Knothole Strike damage scaling of from crit from 1% -> 2%
- Increase Pirate Jinx Melee Skill crit Scaling from 15~75% -> 25~125%
Mercenary[edit]
- Decreased Meteor Smash Cast Time from 1 -> 0.5 Seconds
- Decreased Collateral Damage Cast Time from 1 -> 0.25 Seconds
- Increase Collateral Damage Knockback from 2 -> 5
- Increase Collateral Damage Cooldown from 10 -> 12~11 Seconds
Buccaneer[edit]
- Increase Vengeance Cooldown from 0 -> 1 Second
- Increase Damage of Corkscrew from 190~550% -> 390~750%
- Increase Savage Blow damage from 55~100% -> 80~125%
- Relentless Assault is now a toggle Spell
- Decreased Relentless Assault Sp cost from 35 -> 10
- Fixed Typo is Jolly Roger
Weapon Mastery[edit]
- Increase Mystical Cast Time from 2% -> 5%
- Increase Mystical Sp Cost from 2% -> 5%
- Increase Mystical Cast Delay from 2% -> 5%
- Increase Mystical Matk from 7% -> 10%
- Decrease Ranged Base Attack from 17 -> 15
- Increase Ranged Crit from 2 -> 5
- Increase Safeguard Meele Reduction 2% -> 5%
- Increase Safeguard Ranged Reduction 2% -> 5%
- Increase Safeguard Magic Reduction 2% -> 5%
- Decrease Swiftness Movement Speed from 6 -> 5
- Decrease Swiftness Flee from 16 -> 15
- Decrease Swiftness Double Attack from 6 -> 5
- Increase Swiftness Perfect Dodge from 2 -> 5
- Moved Onslaught ATK% from level 2 -> 9
- Increase Onslaught Crit from 2 -> 5
- Decrease Onslaught Weapon Attack from 13 -> 10
- Moved Onslaught Weapon Attack from level 5 -> 4
- Increase Onslaught Perfect Hit from 3 -> 5
- Moved Onslaught ASPD% from level 9 -> 5
- Increase Onslaught ASPD from 3% -> 10%
- Moved Onslaught ATK from level 4 -> 7
- Increase Onslaught ATK from 13 -> 15
- Moved Onslaught Base Atk from level 7 -> 2
- Decrease Onslaught Base Atk from 13 -> 10
- Increase Onslaught Critical Damage from 12% -> 15%
Back to PatchNotes